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Mercenary Armor v2

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A new experimental armor attachment/item/decoration model.
Attach to the 'chest' attachment point of a unit

- Has 'Birth' and 'Death' animations and a Camera for item use
- Has 'Stand Second' and 'Stand Third' animations to support more unit types
- Has Teamcolour
- Uses only in-game textures
- Filesize: 8kb


Originally designed for Blademaster type of models but it should somewhat decently fit quite many other models as well.

- If you are using this attachment on a blademaster or blademaster based model, no problem

- If you are using this attachment on a demon hunter based model, you must go to object editor and set "Art - Required Animation Names - Attachments" of that unit to "Second". Otherwise the model will appear far too high.

- If you are using a regular unit model (such as footman, peasant, priest...), you must go to object editor and set "Art - Required Animation Names - Attachments" of that unit to "Third"

- If you are using a custom model, try out which setting works best


Give credits if you use it.

Keywords:
Mercenary, armor, armour, attachment, item, v2
Contents

Mercenary Armor v2 (Model)

Reviews
16:45, 22nd Mar 2009 shamanyouranus: Looks good. Approved.

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Moderator

16:45, 22nd Mar 2009
shamanyouranus: Looks good. Approved.
 
Level 1
Joined
Oct 8, 2008
Messages
4
Hey how come when i attach it to a blademaster model to chest **Samuro** the armor is shown inside his body and you can see some armor sticking out of his body. how come??:confused:
 
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