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Mental Disorder v2.12 MUI

Yes, This is the Same Spell as i Uploaded before!
Now i only have more experience with Spells,
And that is why i edited my old spell.

So here it is!

Mental Disorder is a Spell which is issued on a unit.
The spell throws a unit in the air, pulling it back to
the ground serveral time to do average damage.
After 4 times, it throws the enemy highest in the air, to do major damage!

Mental Disorder: v 2.0

Updates:
Spell is now MUI.
Effects edited,
Stopping spell when caster moves is OPTIONAL,
This can be done by copying an Event and a Condition from the: 'Add On' Trigger.

Mental Disorder: v 2.01

Updates:
Killed bug about casting multiple times ad one unit
Killed bug about not flying units.

Mental Disorder v 2.11

Updates:
Hopefully fixed bug about units staying in air.

Mental Disorder v 2.12

Updates:
Fixed a mistake with wrong array number :grin:
(hopefully THAT was the cause of the bug)
But as my father always says:
There is no proof that something contains no mistakes, only that is does.

And of course, There are some:

CREDITS:
Dark Destiny For the B-E-A-Utiful Spell-Map!
Paladon For a GREAT Triggering System!

Keywords:
Mental Disorder Spell Psyco Freaky Air Move OMGLOL
Contents

Spell Test Map (Map)

Reviews
21:39, 21st Feb 2009 Hanky: Advice: 5 points are the highest rating and 1 point is the lowest rating. Documentation: 5 Visual Effects: 3 Triggering: 4.5 Idea: 4 Total: A good GUI spell you made there. The triggering is almost ok...

Moderator

M

Moderator

21:39, 21st Feb 2009
Hanky:
Evaluation

Rating Points
Advice: 5 points are the highest rating and 1 point is the lowest rating.

Documentation: 5
Visual Effects: 3
Triggering: 4.5
Idea: 4

Total:
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Rating Comment

A good GUI spell you made there. The triggering is almost ok but there's no need to nullify those integers or reals. The spell seems to be leakless and MUI. The documentation and tooltip is well done. I don't like the use of effects, maybe you could make it more windy or something but it's very hard to find effects for such a spell. I saw once a spell like this already but still it's a nice idea. Well, I can only recommend to use this GUI spell if you are searching something like this.
Advice: If you didn't understood my rating or if you maybe have questions because you don't know how to fix bugs or leaks etc. You can always send a private message to me. I will answer as soon I got time.
 
Level 16
Joined
Oct 12, 2008
Messages
1,570
I Had a basketball Game, so couldnt upload the newer (hopefully unbugged version) yet.
Niddhogg-kun, can you test the new?
Cause my computer isnt one of the fastest one (very slow actually)

P.S. Just out of curiosity, what language is your WC3?
 

Rmx

Rmx

Level 19
Joined
Aug 27, 2007
Messages
1,164
OMG i didn't see that spell Yixx !
I must say it's very creative and the idea well it's awesome :)
Also didn't found any bugs, but i tottaly looooled at the pic nid-h-k Posted LOOL !
I will rate the spell 5/5 i like the effects :)

Just one CON : The unit is moving faster than the life drain Lightning :(
 
Level 2
Joined
Mar 18, 2009
Messages
10
Hi, first i have to say that your spell is very nice but ive got a small problem.
I imported the spell and changed the vars as you wrote in your readme
"for the damage done by the first 4 throws, change: MD_Damage
for the damage done by the last throw, change: MD_Damage_Big"
but it still doesnt do any damage :-/
do i have to change something else?
 
Level 2
Joined
Apr 7, 2009
Messages
22
it does little damage, but it's pretty funny spell. Enjoyed watching target heroes flying around... Think it would be better if you could make "jumping" hero (or target) dealing damage to any enemy unit it falls on during the spell... Just think of it, what damage would do falling Tauren on Peasant?

sorry about my English, it's not my native.

otherwise, like the spell, 5/5!
 
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