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Eredar.blp

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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A Skin, made for Texturing Contest #19.
The theme is a Golem (inorganic unit, made from an organic one)
I made a mechanical Eredar, hope you like it.

UPDATE: Added more contrast, so it looks more like metal, fixed the black part of the Cape and added Belt.

All Comments and critism are welcome...

Keywords:
Golem, Texturing, Contest, #19, Texture, Metal, Metallica, Mechanical, Robot, Computer
Contents

Mechanical Eredar Emperor (Texture)

Reviews
15:00, 15th Apr 2011 shiiK: Cleaning up skins that have been rejected (until updated) for more than a month - moving to rejected permanently due lack of updates since last moderation. No new review of the skin has been made. If you feel that this...

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15:00, 15th Apr 2011
shiiK: Cleaning up skins that have been rejected (until updated) for more than a month - moving to rejected permanently due lack of updates since last moderation. No new review of the skin has been made. If you feel that this decission is wrong, or if you want to update the skin, please reply to this PM and I'll work it out for you. As this is a preset message, and I'm just picking up each and every skin in the category, I want to apologize beforehand if this clutters your inbox.

18:30, 6th Feb 2011
shiiK: I see little to no improvement on this. Add some variation - everything is white - and study the texture of metal to properly recreate that. This doesn't look like it's made out of metal. Furthermore, the red cloth doesn't wrap so well, and looks out of place. Try to integrate it better.

shiiK: Weak shading, fairly monotone. I'm not sure what material you're trying to represent, but it looks a bit like solid ash. You'll need to work more on this - add some variation, decide what kind of material you want it to be and shade it thereafter. It's a neat idea, and the design is cool as well, but it just looks like a WIP to me.
 
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