• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Rifleman.blp

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
  • Like
Reactions: Dekarchos
This is my first skin. Feel free to rate and comment.

Also, don't forget to give credits when used.

Keywords:
marine, camo, woods, hide
Contents

Marine (Texture)

Reviews
19:37, 8th Jun 2012 67chrome: WC3 models are small enough that in-game shading doesn't go a long way to make them look 3D, you have to accomplish the feel through adding shading and highlights on the skin wrapped onto it. As this has no shading, you...

Moderator

M

Moderator

19:37, 8th Jun 2012
67chrome: WC3 models are small enough that in-game shading doesn't go a long way to make them look 3D, you have to accomplish the feel through adding shading and highlights on the skin wrapped onto it. As this has no shading, you really need to work on adding some XD. In all it's not a bad start, but this skin is so underdeveloped I'm going to have to reject it.

I'd strongly recommend you check out the 2D art tutorials on this site (they cover techniques for creating skins and icons, and are listed under the tutorials section on the top of the page). They do a pretty good job at pointing out the free tools available to you to skin and how to use them (I'd guess you used MS Paint to make this, which is a painfully limited art program. GIMP is free and allows you to create skins and icons at the same level of many of the in-game resources from WC3).

For now you seem to have a lot of room to improve, I'd recommend on getting feedback in the 2D art forums for your work for now as well until you get more comfortable using tools like GIMP and WC3 Viewer.
 
Top