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Marine model

Have fun and enjoy.

Keywords:
marine, USMC, soldier, gun, infantry
Contents

Marine model (Model)

Marine model (Model)

Level 6
Joined
Apr 4, 2005
Messages
299
imo there was few better model that wasnt been approved for low quality (and this one is also big and high-poly)...

By the way, is there possible to view unapproved models somehow?
 
Level 2
Joined
Mar 1, 2007
Messages
14
This is an Ok model, I give it a 6 because I love marine skins, if someone makes a good one, I'll use it to make a map if I figure out how
Next time try using a soldier Base not Male Peasant
 
Level 4
Joined
Aug 29, 2006
Messages
62
it looks cool but once you have dl it and go to open it its blocked by an error message and also i tryed to extact
from the folder its got nothing in it ??
some one help please ..
 
Level 3
Joined
Aug 24, 2007
Messages
42
I give the model a 4 because:
I use it in my new Map, but all beta testers said (and i saw) there are graphic bugs like in decay level skeleton the heads are flying aboth the skeletons...
And sometimes if u attack them there are spawning huge weapons (their Weapons) for a sec!
 
Level 11
Joined
Jun 21, 2007
Messages
505
You should open the model with NOTEPAD. There are written paths for all textures the model uses (written near the top) (textures are paced in the directory which is the same as directory where the model is). Remove the "war3campImported\" from the model's path. Write exactly the same text as NOTEPAD says when you open the model file with it (don't open the Portrait!) for textures (you may find what texture is that by it's name after "\".)
I HAVE INVENTED THIS WAY BY MY OWN, BUT I DON'T KNOW MAYBE SOMEONE ELSE KNEW ABOUT IT.
If you "can't read the file" redownload the model. 0.o

Could you make that Marine a big helmet like SWATs have and with glass? (Request for campaign - it will be cool, but others still will be very happy using it.) This model will have no use for me until it will get a ;helmet with glass; on it's head.
 
Level 11
Joined
Jun 21, 2007
Messages
505
You can.
Use dummy (means "no effect") passive item abilities for a unit. There's "Art" line. In that line you select a model you want to be an attachment. There are many lines with "Art". In "Attachment Names" line or something among it you -- Bla, blabla...
hand left
hand right
foot left
foot right
head (for helmet)
overhead (like divine shield effect)
chest (inside the unit's body, good for cinematics where you transfix someone with spear)
origin (on the ground, between legs, like some aura's effect)
 
Level 2
Joined
Apr 8, 2008
Messages
12
quite cool model but i have an irrelivant question; why is it 50% of the shit i download doesnt work?
 
Level 2
Joined
Jan 29, 2010
Messages
14
doesn't work :( ...when i put model file --...its a green cube...but when i re.open map its again greeen tubbe :( help
 
Level 4
Joined
Aug 5, 2009
Messages
45
I have need for a model like this in a new map I am planning out right now, It involves Zombies and troopers, Missions, and Explosions :). Anyways, before I get too carried away, Let me rate this and explain why. I give this model a 4/5 it works yes, Has some nice modelling work, But As stated previously, The colors are too dark at times especially on a night based map with dark colors. It has a some-what screwed up skeleton decay issue. It is a very good model and I will use it in atleast One of my maps, But See if you can fix some of those issues xD.
 
Level 4
Joined
Aug 5, 2009
Messages
45
doesn't work :( ...when i put model file --...its a green cube...but when i re.open map its again greeen tubbe :( help
This is possibly a loading issue. You may have uploaded it wrong. Usually when I'm working on maps and I upload one of my skins or models, Or a model or skin from HW, I can get a "Green Cube" Since I have uploaded it wrong, Your pathing may be typed differently than what It should be. If fixing this model the way I have described how to, Tell me and I'll see if I can find a Solution.
 
Level 4
Joined
Oct 2, 2015
Messages
74
looks like i am 10 years late, but is there a chance that you will add a rapid fire attack animation like the vanilla marine?
 
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