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ManSlaughter.blp

a skin for the abomination,


the product my imagination.



pls give credits when you use this.




update:

1.) fixed some minor parts (stomach, chain etc...)
2.) changed the name

Keywords:
DEMON, chopper, butcher
Contents

Man Slaughter (Texture)

Reviews
00:32, 11th May 2010 Kimberly: I will approve this as it appears to be of good quality, but LOTS of room for improvement. Tested ingame and seems to work very well. However, I still suggest you work on your shading/highlights. The light sources are...
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Moderator

00:32, 11th May 2010
Kimberly: I will approve this as it appears to be of good quality, but LOTS of room for improvement. Tested ingame and seems to work very well. However, I still suggest you work on your shading/highlights. The light sources are quite uneven and the highlights on some areas are rather odd making it look flat and abit plain. Although its good you have included team colour in this one, its still abit TOO subtle.. I tested it ingame and I could barely tell the 2 fighting same-skinned opposing aboms apart.

As a personal suggestion, why don't you post your skins in the texture forum section to gather more constructive feedback on how to your improve your skins, it may offer abit more resourceful critic/feedback there than here and possibly improve your technique greatly.

UPDATE FROM KIM: Hi, sorry for this obscure change, but I had a talk with another Skin mod and it seems we had agreed you apply the teamcolour properly (so its noticeable/distinct) ingame before approval, as its rather unfair of me to approve of this skin after breaking that agreement with other mod. I hope you understand and that you can easily and quickly change this, contact me when you have done so.

-Cheers, Kim.
 
there is something veery odd with that metal belt and the abomination split stomach..

it doesn't go well.. sure it might on the intact-stomached one.. but here.. it just doesn't..

how about making that metal belt/whatever so that it encircles the whole split-stomach part, extends into it and ends with some mutant/cyborg/whatever gadget that'll pulse and have green-stuff hoses branching from it?

that'll be lill more original, i think :)
 
Level 9
Joined
Sep 13, 2008
Messages
249
the idea of this skin is kinda good :)
you can improve it a lot!
all in all i think its toooo blurry.
the weapons arent very creativ they seem to be a remake of the blizzardweapons. and why is there blood on the weapons and not on the rest of the skin?
the hookchain-style doesnt fit to the hook.
i would also highlight the black parts in the face(the background of the moving eye and the mouth). give them some definitions.
also i would remake the stomach part. give it more alpha and make it more fitting to the clothings. the eye looks kinda strange and the idea seems to be stolen from Dionesiist-Abomination-skin.
i hope i could help you with my ideas :)
 
Level 49
Joined
Jan 20, 2010
Messages
3,029
what? i stole the eye from Dio? c'mon i didnt even see Dio's abomination skin here.
the eye is my original idea.


yes i also thought that the stomach i made will work better on the intact belly abo.
mind giving me the link to the model? thanks^^


EDIT: Misha, Doublepost detected
 
Level 15
Joined
Jun 14, 2009
Messages
494
Well i download the skin and tested it
the skull part of the face is really nice good job! the mecha face needs some more details or maybe theeths or something like that just more mecha stuff
the pants and shirt look's good some more shading will be nice here and legs
needs a little more shading
overall i like the skin and how you changue it i give 4/5 nice work here
 
Level 15
Joined
Aug 13, 2004
Messages
406
Your lighting has to come from somewhere. That source is usually the sun. But sunlight doesn't always immediately get absorbed by the eye, it bounces around. When light hits an object, some of it is absorbed, the rest is reflected away; this fact is how colors are made visible. When you paint textures, you need to think about how the audience will view reflected color. Right now, you apply your highlighting and shadowing in a manner that is illogical. Consider the shape of your object and the way it would reflect light.


speculars.jpg
 
Why is this back to rejected, looks perfectly fine to me, yes the lighting is off, but the monotonousness is not an issue.

@Misha: rofl. XD

@this skin: it's good!. but it's back on Pending. hmmm. can't see somthing wrong..about this

It has been sent back to pending because the mods disagree on the previous moderation.
as far as i'm informed, it is about the weird light angles mainly..
 
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