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Mammoth Catapulter

This bundle is marked as lacking. It fails to meet the standard requirements and may only have minor use.
Even mammoths need to siege something sometimes. An addition to my Mammoth army. Give credits when used, change colour as you need.

-Some minor changes applied
-Added Stand Ready animation
Contents

Mammoth Catapulter (Model)

Reviews
General Frank
Cool idea, but please fix all the issues this model has: - Either add Decay Bone and Decay Flesh Animations or a hero glow. Decay Animations would be advisable. - The attack animation is wrong. The animation should be set to non-looping. Furthermore...

Kyrbi0

Arena Moderator
Level 45
Joined
Jul 29, 2008
Messages
9,501
OK. This guy.

Model-wise, I'm actually a little deflated; this one seems almost like a human in a messy brown suit. The 'hooves' even look like dapper shoes! The wrapping seems weird & his proportions so... 'humanoid' rather than 'mammoth-oid' that it's off-putting (in a way that the other two weren't). Also, hero glow & dissipate? Bleh, I don't think this guy counts as a hero (though the option to have it is nice). Decay anims & no hero glow seems best to me.

But DAYUNG. Those animations. Yes, I'm aware you aren't custom-animating these. But when we sit & talk about "creatively chosen animations", this guy oughta be on that short-list. Criminy, using the Alchemist Ogre was a fantastic idea. Sure he's got the lumbering Walk, Death, Stand... But his Attack is the Spell Channel, which fits perfectly for hunkering down & catapulting rocks! Furthermore, you repurposed the silly "coin-grab" Stand animation into a creative "whoops, fix my rock" animation; loved it! This was really quite ingenious.

I still can't believe this is the 'dross' that you are 'just fixing up to release'. Gr8 stuff m8.
 
Level 19
Joined
Jan 24, 2011
Messages
452
I did some minor changes. To make it look more like behemoth. The animations are just very silly for behemoth like unit.

Is there anybody who can duplicate animations? Would love to create Stand - ready anim but I cannot duplicate animations, because no programs that can duplicate works on my PC.
 
Level 50
Joined
Dec 29, 2014
Messages
1,950
I did some minor changes. To make it look more like behemoth. The animations are just very silly for behemoth like unit.

Is there anybody who can duplicate animations? Would love to create Stand - ready anim but I cannot duplicate animations, because no programs that can duplicate works on my PC.
You can duplicate animations in matrix eater.
 
Cool idea, but please fix all the issues this model has:

- Either add Decay Bone and Decay Flesh Animations or a hero glow. Decay Animations would be advisable.

- The attack animation is wrong. The animation should be set to non-looping. Furthermore the catapult should also cock back at the end of the animation.

- You also might want to add some fur to the sides of the legs and arms.

- Change the name to something else than 'Mcata', people might get confused.
 
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