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Lordaeron's Legacy

Footman16 Presents
lordaerons-legacy-png.421109


The First Campaign in the Tales of the Alliance
Major Update: Two versions are included, one for patch 1.31 and one for the latest Reforged patch. The reforged version is updated with improved AI, maps and overall experience.


The Setting
Set between the events of The Wrath of The Lich King and the Cataclysm, Azeroth has changed much since the Third War. Stormwind are now the primary Human Nation with all the other Seven Kingdoms either destroyed, lost or a shell of their former selves. Lordaeron is split between many factions from the ever expanding Forsaken to the noble Argent Crusade to the Scourge Remnants still clinging to their last holdings.

The Characters

269747-6433de65529463e3cccdfa682f7f0caa.jpg

Lord Candor was once a prominent Lordaeron Noble who ruled his lands sternly but fairly with an unyielding loyalty to his people and the Kingdom of Lordaeron itself. He has been biding his time and power in the Court of Stormwind waiting to launch a bid to retake his ravaged homeland.

269748-c445694b3ef9747af854088384d89aef.jpg

Vanndar Stormpike is the beleagured yet dedicated Commander of the Stormpike Clan leading the offensive in the Northern Eastern Kingdoms against the Horde, They have met stiff resistance and he is running out of options.

83841-e683fd95954a387f08920e4b95117292.jpg

Sylvanas Windrunner is the Banshee Queen of the Forsaken her reach is long, her power is growing and her ruthlessness is legendary. She will spare nothing from the living.

The Campaign's Features
The Campaign has 5 playable missions and 2 interludes. It isn't the longest campaign but I have tried to make it as Blizzard quality as possible. There is a working Game Cache. Lord Candor features a new skillset and the Human tech-tree has been slightly changed. There's also some custom enemy tech-trees and enemy heroes have some custom abilities to fight against.


Gameplay
YetAnotherYoutuber, a youtuber (surprise surprise) was kind enough to play and record my campaign fully. His commentary is humourous and insightful and shows a lot of what the campaign has to offer. The version he played is an old one so bugs will have been updated since then. I highly recommend people give his channel a watch.
Since I last updated this campaign, two more youtubers have been kind enough to give this campaign a playthrough. JayborinoPlays (Jayborino) who spurned on the most recent update has some entertaining commentary and is great fun to watch.
And also ImMike Gaming who I didn't know had played through the campaign until recently, but I'm glad I found it as his playthrough was also entertaining to watch and has given me an insight into where there could be some improvements.
I've also found a couple more youtubers who have been very kind in playing and uploading videos of their playthroughs of this campaign: Silent Viper and Palnai who are both smaller youtubers but who make Warcraft 3 content and are both well worth a watch!

Another YouTuber called WanSaweR has done a story review/breakdown of Lordaeron's Legacy for those who wish to find out the story without necessarily playing it.
A Spanish Youtuber called Nekurrot25 has release a Spanish commentary playthrough of the campaign which is linked below for those from the spanish speaking community.

The first video in each of the youtubers' series is linked in the hidden tag below:




Credits

Hueter
SkriK
Kitabatake
takakenji
Ampharos_222
Mr. Goblin
Deolrin
67chrome
Uljimasa Hojo
Inico
Hawkwing
CloudWolf
Tomoraider
Johnwar
bakr
NFWar
MarcosDAB
Lelling
Svenski
DeathKnight
4eNNightmare
HerrDave
  • If I have missed anyone please inform me and I will rectify it asap!

Reforged Version
  • All Cinematics now skippable
  • New Forsaken tech-tree closer to Lordaeron's Destiny
  • New spells for Lord Candor
  • New spells for enemy Heroes
  • Mission 2 and the Interlude re-terrained
  • New AI for most enemies
  • Revamp of Mission 3's defence, including a new Ogre base
  • Bug fixes and improved cinematics
  • New music during missions

Contents

Lordaeron's Legacy (Campaign)

Lordaeron's Legacy Reforged (Campaign)

Reviews
Anaxie
Actually had time to start it. First off I LOVE the Cata touches of the storylines. Twilights / Dragonmaw/ Ogres. GOOD! Ok terrain is good. Pretty damn GOOD secondly story actually seemed decent now that I did more then browse the final level...
Morris
I have just finished the campaign and I liked it even though it was short an a bit fast-paced but the story is extraordinary The only thing I didn't like was the terrain I think its very normal and nothing special just like a normal Warcraft campaign...
deepstrasz
chap1: -there's a purple coloured Mountauneer to the left of Modi -Spearmen and Brigands look alike -night elves in the Twilight Hammer? -increasing the damage of allied troops doesn't mean base melee damage as the Noble Aura description says for the...
Level 14
Joined
Oct 26, 2015
Messages
871
I quickly repeat quickly checked out the story using TEST MAP in the editor.

The story doesn't appear to be a strong point but this appears to just be a quick little campaign no?

Other than that the terrain appears to be above average.

I think we might have ourselves another fun campaign to play on the hive!
 
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Level 4
Joined
Aug 5, 2016
Messages
93
the whole campaign is great , the icons, the items and also the whole story. i only got 1 problem on chapter 5 all the items that i gave on mountain king on the previous chapter was loss.
 
Level 14
Joined
Oct 26, 2015
Messages
871
Better variety in screenshots probably

Also a unique campaign image makes it POP to people browsing moreso.

If i wasnt aware you made conquest of an island. I wouldnt of even downloaded this honestly
 
I have some faith in your storytelling but I do not have faith in the terrain ;P
That's what I'd work on, to draw people in if nothing else.

What's wrong with it? Is it just the terrain in the SCs or the terrain in general? I can add more SCs of the terrain if you'd like but I only wanted to show that one mission to not spoil anything.

Better variety in screenshots probably

Also a unique campaign image makes it POP to people browsing moreso.

If i wasnt aware you made conquest of an island. I wouldnt of even downloaded this honestly

I wanted the Human/Lordaeron symbol to keep it Blizzard like.

Also thanks that's good to hear about the Game Cache I'll fix the Vanndar one soon as.
 
Level 14
Joined
Oct 26, 2015
Messages
871
What's wrong with it? Is it just the terrain in the SCs or the terrain in general? I can add more SCs of the terrain if you'd like but I only wanted to show that one mission to not spoil anything.



I wanted the Human/Lordaeron symbol to keep it Blizzard like.

Also thanks that's good to hear about the Game Cache I'll fix the Vanndar one soon as.

Its not a very blizz like though since its not lore campaign really.

Not from what i saw

Its id quickly compare it to something like tale of the warsong at first glance. Terrain could be improved. Story and diologue could be fleshed out.

The end i felt was ridiculous story wise.

I like the loading screens from wow. If the game mostly takes place in.hillsbrad ifk... make the main chars icon or the map without red markings on it be cover image. That would get slight more eye appeal

Update to polish everything could make this a great camapign the foundation is thete and its solid i think.
 
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Its not a very blizz like though since its not lore campaign really.

Not from what i saw

Its id quickly compare it to something like tale of the warsong at first glance. Terrain could be improved. Story and diologue could be fleshed out.

The end i felt was ridiculous story wise.

Personally I think the terrain and dialogue is better than Tales of the Warsong's (this is just my opinion).

I see what you're saying, however I disagree. Thanks for the feedback though I appreciate it.
 
Level 14
Joined
Oct 26, 2015
Messages
871
Personally I think the terrain and dialogue is better than Tales of the Warsong's (this is just my opinion).

I see what you're saying, however I disagree. Thanks for the feedback though I appreciate it.

Ill play it eventually but not anytime soon but ill be very descriptive with the review. Its just comparing this to past present and future its not quite saga of azeroth / Wanderers of sorceria ,tomoraider/ turno / outsiderex quality but in a catagory just below those for the moment. Granted those are all highly updated and polished in v2 V3 V4s.

Between this and conquest of isle i want to see more work because you know what yours doing for the most part.

Not trying to sound condescending or pretentious if i do
 
Level 2
Joined
Jun 17, 2016
Messages
9
Despite the comments above, I find your campaign very interesting and especially the lore, it could be compare to that of tomoraider, turnro,etc. Since Blizzard can pull a race lore out of the blue(pandaren), your lore is very story-wise(in my opinion) and show a possible outcome for Lordaeron other than being the heaven of Undead. Please continue your good work and polish it even more and you have my appreciation for doing it.
Ps: May I assume that more human campaigns will come cause it is my favorite race?
 
Ill play it eventually but not anytime soon but ill be very descriptive with the review. Its just comparing this to past present and future its not quite saga of azeroth / Wanderers of sorceria ,tomoraider/ turno / outsiderex quality but in a catagory just below those for the moment. Granted those are all highly updated and polished in v2 V3 V4s.

Between this and conquest of isle i want to see more work because you know what yours doing for the most part.

Not trying to sound condescending or pretentious if i do

No, no, you don't sound pretentious at all, your opinion of the campaign is yours and I'm glad you've shown interest, just I don't see how you can make assertions about it without playing it is all. I'd hope you'd reserve judgement til after you'd experienced the campaign :) however thank you for the feedback

Despite the comments above, I find your campaign very interesting and especially the lore, it could be compare to that of tomoraider, turnro,etc. Since Blizzard can pull a race lore out of the blue(pandaren), your lore is very story-wise(in my opinion) and show a possible outcome for Lordaeron other than being the heaven of Undead. Please continue your good work and polish it even more and you have my appreciation for doing it.
Ps: May I assume that more human campaigns will come cause it is my favorite race?

Thank you, I tried to make sure the story didn't conflict with the main lore too much, I mean it does contradict somethings for example the Forsaken still hold Durnholde and the events of this campaign never happened. However that part of Azeroth was kind of neglected in WoW and I thought I'd do something with it.

I'm not sure what to do next for a campaign, the best idea I have in my head is doing one which shows what happened in Stormwind during the Third War and just after with Stormwind sending troops to secure Southern Lordaeron and the fall of Stromgarde or something like that. It's just I don't want to make a campaign with a single enemy like the Undead; I'd like to be able to have people face of against at least a couple of factions so the gameplay doesn't get stale.
 
Level 2
Joined
Jun 17, 2016
Messages
9
Thank you, I tried to make sure the story didn't conflict with the main lore too much, I mean it does contradict somethings for example the Forsaken still hold Durnholde and the events of this campaign never happened. However that part of Azeroth was kind of neglected in WoW and I thought I'd do something with it.

I'm not sure what to do next for a campaign, the best idea I have in my head is doing one which shows what happened in Stormwind during the Third War and just after with Stormwind sending troops to secure Southern Lordaeron and the fall of Stromgarde or something like that. It's just I don't want to make a campaign with a single enemy like the Undead; I'd like to be able to have people face of against at least a couple of factions so the gameplay doesn't get stale.
If you don't mind, I can offer some help with the ideas since I had been a fan of Warcraft lore for a while and for instant, you can make the Horde send reinforcement to Lordaeron to tighten their grip on the fallen kingdom which include Orcs, Trolls, Blood Elves(If you have the patience to do them all), a clash with the Scarlet Crusade and maybe the Lich King himself(after his retreat on the Light Hope Chapel),etc. What do you think?
Ps: May you use the following models for Lordaeron army since I think they look...lore-wise?(I do not say your models are not good, no offense!!!). They belong to paladinjst so if you like, you can ask give him the credit.
 

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If you don't mind, I can offer some help with the ideas since I had been a fan of Warcraft lore for a while and for instant, you can make the Horde send reinforcement to Lordaeron to tighten their grip on the fallen kingdom which include Orcs, Trolls, Blood Elves(If you have the patience to do them all), a clash with the Scarlet Crusade and maybe the Lich King himself(after his retreat on the Light Hope Chapel),etc. What do you think?
Ps: May you use the following models for Lordaeron army since I think they look...lore-wise?(I do not say your models are not good, no offense!!!). They belong to paladinjst so if you like, you can ask give him the credit.

I'll take a look at them :) however I try to use as few custom imports as possible where possible, but we'll see they'll certainly be useful.

A clash with the Scarlet Crusade is possible considering the final Cine. This takes place after WotLK so the Lich King is already dead. If there is another campaign featuring Lord Candor I don't think the main focus will be on him nor will he be re-taking defeating the Forsaken more than he already has, his Kingdom will stay as it is for now ;)

Thanks for all the suggestions though. A campaign set during the Alliance-Horde War also interests me.

However making a Scarlet Crusade campaign was also niggling at my mind, especially with the release of Chasing the Dawn, I loved playing the first part and seeing all the custom skins/models and look and feel of the faction.
 
Level 14
Joined
Oct 26, 2015
Messages
871
Actually had time to start it. First off I LOVE the Cata touches of the storylines. Twilights / Dragonmaw/ Ogres. GOOD!

Ok terrain is good. Pretty damn GOOD

secondly story actually seemed decent now that I did more then browse the final level and epilogue hehe.

I still believe the epilogue is cheesey without giving spoilers I'm sure you can guess why.

At first I was thinking the finale level would of been better in Andorhol and not Durn I can see why since it's pretty much a fortress once restored

the 4/5 is deserved though


~~~ Complaints:

His ultimate is REALLY REALLY REALLY boring and useless being Ankh. I mean... In all the years I've played single player campaigns I rarely if ever have let my heroes die. So It's 100% useless and for many others they might feel the same. I can't speak for everyone.

Now then Candor has an interesting Ability where he takes less damage. His ultimate for instance could be an AoE Taunt with a 20 second CD or some such like Mountain Giant.

but he DOES need something he only has one ability to use mana. BAD!


~~~ The Future
I hope to see hopefully his Ultimate changed to something to help dump Mana and be more fun. I still think a Low CD taunt would be good because of his passive DR synergy.

I would like to see another campaign dealing with the Scarlets pissed at you and the Argent Dawn cleaning up Andorhal / Scholomance if you are going to keep the Cataclysm story somewhat going forward. Then you could have the big Forsaken VS Candor Battle for Andorhol mimicing Cata. A Great finale to second campaign would be Stratholme.

Anyways a Sequel to this has potential and some REALLY good Cata plotpoints to explore that took place in the EPL and WPL in the heart of Lordaeron. I hope you choose to do more! This could easily turn into a multi campaign series taking place in various Warcraft Areas and you use inspiration for what happened there in Cata to fill out the Map while injecting Candor and his motives into the story that took place there.


~ Just read that next one might not be about Candor? Argent Crusade Campaign with Maxwell / Tirion / fictional person you use to explore the EPL / WPL events in Cataclysm.

Andorhal / Scholo/ WPL Darrowshire / Tyrs Hand/ Fighting SC and Balnazzar / Scourge in Stratholme. Anyway now I'm rambling. Just hopeful thinking!
 
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Actually had time to start it. First off I LOVE the Cata touches of the storylines. Twilights / Dragonmaw/ Ogres. GOOD!

Ok terrain is good. Pretty damn GOOD

secondly story actually seemed decent now that I did more then browse the final level and epilogue hehe.

I still believe the epilogue is cheesey without giving spoilers I'm sure you can guess why.

At first I was thinking the finale level would of been better in Andorhol and not Durn I can see why since it's pretty much a fortress once restored

the 4/5 is deserved though


~~~ Complaints:

His ultimate is REALLY REALLY REALLY boring and useless being Ankh. I mean... In all the years I've played single player campaigns I rarely if ever have let my heroes die. So It's 100% useless and for many others they might feel the same. I can't speak for everyone.

Now then Candor has an interesting Ability where he takes less damage. His ultimate for instance could be an AoE Taunt with a 20 second CD or some such like Mountain Giant.

but he DOES need something he only has one ability to use mana. BAD!


~~~ The Future
I hope to see hopefully his Ultimate changed to something to help dump Mana and be more fun. I still think a Low CD taunt would be good because of his passive DR synergy.

I would like to see another campaign dealing with the Scarlets pissed at you and the Argent Dawn cleaning up Andorhal / Scholomance if you are going to keep the Cataclysm story somewhat going forward. Then you could have the big Forsaken VS Candor Battle for Andorhol mimicing Cata. A Great finale to second campaign would be Stratholme.

Anyways a Sequel to this has potential and some REALLY good Cata plotpoints to explore that took place in the EPL and WPL in the heart of Lordaeron. I hope you choose to do more! This could easily turn into a multi campaign series taking place in various Warcraft Areas and you use inspiration for what happened there in Cata to fill out the Map while injecting Candor and his motives into the story that took place there.


~ Just read that next one might not be about Candor? Argent Crusade Campaign with Maxwell / Tirion / fictional person you use to explore the EPL / WPL events in Cataclysm.

Andorhal / Scholo/ WPL Darrowshire / Tyrs Hand/ Fighting SC and Balnazzar / Scourge in Stratholme. Anyway now I'm rambling. Just hopeful thinking!

Thanks for the feedback.

Yeah I noticed Candor had 3 passives so I was thinking of changing his aura. But instead I was thinking of a kind of taunt and invulnerability like he taunts and gains either a lot of armour or brief invulnerability.

As for the ending

I was originally going to make him declare himself regent-lord but I thought I'd just simplify it and make him declare himself King since he is the last of the Nobility still alive more or less. That and Calia Menethil might play a part if he appears in future campaigns


Your ideas are actually really useful. It's given me food for thought. Candor will appear again I want him to just I want another character to put the focus on for maybe for a bit. Like the main character of CoI reappearing.

no change log?

Nah not yet. If there are major changes I'll make one but the only update was fixing Vanndar's game cache, making not all the buttons visible when you first open the campaign and something else which I can't remember but was really really minor :)
 
Level 14
Joined
Oct 26, 2015
Messages
871
Don't use the Calia in future :(. That is one of the biggest annoying lore wankfests in this games fanfiction lore. Even WoW finally introduced her and she had no plans to return.

Also I don't know about replacing his Aura. TBH then you are taking the best skill that lets your armies be more effetive without addressing the issue that 19/20 times. Myself and many others never have their hero die in Single Player.

ANkh is good for multiplayer not SP imo.
 
Don't use the Calia in future :(. That is one of the biggest annoying lore wankfests in this games fanfiction lore. Even WoW finally introduced her and she had no plans to return.

I just mean she might appear briefly demanding the Crown and Candor would tell her to get lost. They deleted the quest and dialogue where she revokes her claim.

Also I don't know about replacing his Aura. TBH then you are taking the best skill that lets your armies be more effetive without addressing the issue that 19/20 times. Myself and many others never have their hero die in Single Player.

ANkh is good for multiplayer not SP imo.

I was thinking with the aura because it only affects Footman and Candor until the last mission. So I was thinking of tweaking it slightly as well as the ultimate but I don't these are all just ideas in my head for jn.
 
Level 8
Joined
Apr 26, 2016
Messages
393
The canpaign is go
If you don't mind, I can offer some help with the ideas since I had been a fan of Warcraft lore for a while and for instant, you can make the Horde send reinforcement to Lordaeron to tighten their grip on the fallen kingdom which include Orcs, Trolls, Blood Elves(If you have the patience to do them all), a clash with the Scarlet Crusade and maybe the Lich King himself(after his retreat on the Light Hope Chapel),etc. What do you think?
Ps: May you use the following models for Lordaeron army since I think they look...lore-wise?(I do not say your models are not good, no offense!!!). They belong to paladinjst so if you like, you can ask give him the credit.
How can i use those blp when i don't even have an mdx for that?
 
Level 14
Joined
Oct 26, 2015
Messages
871
The canpaign is go

How can i use those blp when i don't even have an mdx for that?
If you don't mind, I can offer some help with the ideas since I had been a fan of Warcraft lore for a while and for instant, you can make the Horde send reinforcement to Lordaeron to tighten their grip on the fallen kingdom which include Orcs, Trolls, Blood Elves(If you have the patience to do them all), a clash with the Scarlet Crusade and maybe the Lich King himself(after his retreat on the Light Hope Chapel),etc. What do you think?
Ps: May you use the following models for Lordaeron army since I think they look...lore-wise?(I do not say your models are not good, no offense!!!). They belong to paladinjst so if you like, you can ask give him the credit.

The timeline for his campaign is duri ng cata. The lich king is dead. Also frankly considering tomoraiders CotF campaign exists anyone making a campaign about lich king or wotlk events is pretty redundant and forgettable
 
Level 2
Joined
Jul 16, 2016
Messages
26
Hey. I got a problem man. I am stuck in chapter 4 optional quest from the shadow
i've got 7 from 8. it is error or not
pls tell me all the position ASSASINS. if this error fix it
I am perfectionist. i will stop playing if the optional quest can't be solved
THANK YOU
 
Hey. I got a problem man. I am stuck in chapter 4 optional quest from the shadow
i've got 7 from 8. it is error or not
pls tell me all the position ASSASINS. if this error fix it
I am perfectionist. i will stop playing if the optional quest can't be solved
THANK YOU

There are definitely 8, use flare on the morts to find them all ;) and remember Durnholde.

I like it.
If you need help for voices, I'm here as always. ( ... )

Thanks for the offer, Voice acting won't be added soon and there aren't many that I wouldn't be able to find myself. Just out of curiosity, what voices would be best suited for you?
 
Level 6
Joined
May 3, 2014
Messages
91
Hey man the campaign is amazing i loved Lord Candor custom skill set i think Vandor should have some custom skill aswell the ravenholdt assassin were a pain in the ass to find you should put a gem of true sight in the goblin merchant to help us find them more easily i only took out 6 of them the terrains is nothing out of the ordinary the tech tree of humans have nothing changed it could used more ideas in the future but for now this is a good campaign i've enjoy it as much as any blizzard campaign the plot were some what clear i basically sees Lord Candor as Arthas who didn't pick up Frostmourne not much character build up for him to see him as a character who demonstrate bravery and wisdom very well his arrogance is somewhat like Arthas aswell but his determination to win back his land what exactly a paladin should be
 
Level 2
Joined
Jul 16, 2016
Messages
26
There are definitely 8, use flare on the morts to find them all ;) and remember Durnholde.



Thanks for the offer, Voice acting won't be added soon and there aren't many that I wouldn't be able to find myself. Just out of curiosity, what voices would be best suited for you?
How many Assasins in durneholde. i got 1 from it
I search to the whole area and place tower in all map
could this be there is hidden Assasins who stuck in trees?
well sorry to bother, THANK YOU
your game is great even it simple
 
Hey man the campaign is amazing i loved Lord Candor custom skill set i think Vandor should have some custom skill aswell the ravenholdt assassin were a pain in the ass to find you should put a gem of true sight in the goblin merchant to help us find them more easily i only took out 6 of them the terrains is nothing out of the ordinary the tech tree of humans have nothing changed it could used more ideas in the future but for now this is a good campaign i've enjoy it as much as any blizzard campaign the plot were some what clear i basically sees Lord Candor as Arthas who didn't pick up Frostmourne not much character build up for him to see him as a character who demonstrate bravery and wisdom very well his arrogance is somewhat like Arthas aswell but his determination to win back his land what exactly a paladin should be

Thanks for the feedback, the Ravenholdt Assassins are intentionally quite difficult they were a pain for me too to fight lol, I'll think about adding the gem of truesight. I could give Vanndar a custom skillset but I think the MK's skills are pretty key to not making the campaign too difficult.

You're spot on with the terrain and tech-tree, I wanted to keep them as Blizzard like as possible. I'm considering changing the Tech-tree in my next campaign Lordaeron's Destiny but I'm not sure.

As for Lord Candor's personality, I've tried to portray him as a bluntly spoken, dour yet intense and determined man, if the dialogue doesn't portray that then I'll see about changing it.

DarkRangerAlice said:
I can make any voice with any effect.

I'll bare that in mind if I ever get round to adding voice acting. Thanks again for the offer.

farih anashih said:
How many Assasins in durneholde. i got 1 from it
I search to the whole area and place tower in all map
could this be there is hidden Assasins who stuck in trees?
well sorry to bother, THANK YOU
your game is great even it simple

Ok, I'll give you all the locations but there are definitely 8

One is just south of your base near the tree line
One is next to the ruined inn near the gnolls
One is just north of the Farm and villagers near the treeline
One is right outside Eastpoint Tower
One is at the very edge of the map to east if you follow the road you'll find him
One is at the edge of the map at the top if you follow the road north past Durnholde and up the hill
One is in Durnholde past the Forsaken base
One is near the Undead base in Dun Garok

And that should be all 8 :)
 
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Level 2
Joined
Jul 16, 2016
Messages
26
Thanks for the feedback, the Ravenholdt Assassins are intentionally quite difficult they were a pain for me too to fight lol, I'll think about adding the gem of truesight. I could give Vanndar a custom skillset but I think the MK's skills are pretty key to not making the campaign too difficult.

You're spot on with the terrain and tech-tree, I wanted to keep them as Blizzard like as possible. I'm considering changing the Tech-tree in my next campaign Lordaeron's Destiny but I'm not sure.

As for Lord Candor's personality, I've tried to portray him as a bluntly spoken, dour yet intense and determined man, if the dialogue doesn't portray that then I'll see about changing it.



I'll bare that in mind if I ever get round to adding voice acting. Thanks again for the offer.



Ok, I'll give you all the locations but there are definitely 8

One is just south of your base near the tree line
One is next to the ruined inn near the gnolls
One is just north of the Farm and villagers near the treeline
One is right outside Eastpoint Tower
One is at the very edge of the map to east if you follow the road you'll find him
One is at the edge of the map at the top if you follow the road north past Durnholde and up the hill
One is in Durnholde past the Forsaken base
One is near the Undead base in Dun Garok

And that should be all 8 :)
WOW Thank you man
Now i can rest in peace
hahahaha
 
Level 9
Joined
Oct 1, 2015
Messages
352
I have just finished the campaign and I liked it
even though it was short an a bit fast-paced but the story is extraordinary
The only thing I didn't like was the terrain
I think its very normal and nothing special just like a normal Warcraft campaign
Now about the tech-tree, there was nothing special about it just a minor change you did
I really hoped that you make for Lord Candor his own tech-tree seeing he is the last noble of Lordaeron, he should have his own style of buildings and units,etc..
Music is the same and seeing how the story went, custom music isn't a good idea in my humble opinion.
I don't know if anybody faced this issue but on chapter five, Vanndar doesn't have his items that I collected from chapter four and he's back to level 2 for some reason.
one more thing, in chapter 5, the attacks are big and sometimes happen at the same time. I trained a lot of units and build a lot of towers but the gold mines aren't enough to hold the line properly. I suggest increasing the amount of gold and maybe raise the food limit.
4.5\5 on overall
Good Job!
And if you are planning for a sequel, I'll be waiting for it and encouraging you :D
 
I have just finished the campaign and I liked it
even though it was short an a bit fast-paced but the story is extraordinary
The only thing I didn't like was the terrain
I think its very normal and nothing special just like a normal Warcraft campaign
Now about the tech-tree, there was nothing special about it just a minor change you did
I really hoped that you make for Lord Candor his own tech-tree seeing he is the last noble of Lordaeron, he should have his own style of buildings and units,etc..
Music is the same and seeing how the story went, custom music isn't a good idea in my humble opinion.
I don't know if anybody faced this issue but on chapter five, Vanndar doesn't have his items that I collected from chapter four and he's back to level 2 for some reason.
one more thing, in chapter 5, the attacks are big and sometimes happen at the same time. I trained a lot of units and build a lot of towers but the gold mines aren't enough to hold the line properly. I suggest increasing the amount of gold and maybe raise the food limit.
4.5\5 on overall
Good Job!
And if you are planning for a sequel, I'll be waiting for it and encouraging you :D

You're critiques are very fair, especially about the terrain, it's the style I went for and I'm happy with it however in the next campaign the terrain so far is much better imo and I think you'll like it more than this campaign's.
I wanted to keep the tech-tree (mostly) the same for this campaign too; this again will change for the next campaign :)
Custom music is only present in the last chapter and I liked it and in the next campaign there will be more custom music.
I've heard about the chapter 5 issue but I thought I'd fixed it :/ did you download the most recent version or did you play the one before?
Chapter 5 is very difficult I'll concede however I wanted it to be so, considering it is the last one.

Thanks for the feedback as always, the next campaign starts off in the barrens.
 
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Aug 5, 2014
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Very nice campaign. Especialy like 3 and 5 mission, however I suggest increase a bit gold amount in mines in 4 and 5 missions. In 5 mission i think 12k/20k should be enough (12k means last 10 minutes on one mine). Also second frost guard as a reward in last mission is a bit meh. I suggest just somethink different on the same power level (maybe a nerfed a bit shield of honor). And one last thing that bother me is Candor aura. Nearly for entire campaign only unit benefit from it are footmen. I think making another 2tier melee unit or just making spell breaker melee should make a trick. You can also make it affected all units, but then it power should be nerfed a bit. Overall 4,5/5 from me.
 
Very nice campaign. Especialy like 3 and 5 mission, however I suggest increase a bit gold amount in mines in 4 and 5 missions. In 5 mission i think 12k/20k should be enough (12k means last 10 minutes on one mine). Also second frost guard as a reward in last mission is a bit meh. I suggest just somethink different on the same power level (maybe a nerfed a bit shield of honor). And one last thing that bother me is Candor aura. Nearly for entire campaign only unit benefit from it are footmen. I think making another 2tier melee unit or just making spell breaker melee should make a trick. You can also make it affected all units, but then it power should be nerfed a bit. Overall 4,5/5 from me.

Second Frostguard? Hmm, I forgot I'd given it as a reward earlier, I'll change that then as for the gold... I'll increase it. I think I changed the aura to affect all for the latest update, however the aura only affecting melee units is quite strong considering it affects Candor, Vanndar and Footmen themselves are quite strong relatively; not to mention Knights in the final mission, however I'll think about it :)

Thanks for the feedback it's always appreciated.
 
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