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Liquid Bomb v1.1

Channels water energy to create four water waves that move to the caster.When they contract each others they explode,dealing damage,moving nearby enemies to the position of the caster and slowing them.Any interrupting effect will break the cast.
Level 1-100 damage,slow is 30% and last 5 seconds.
Level 2-200 damage,slow is 40% and last 5 seconds.
Level 3-300 damage,slow is 50% and last 5 seconds.

This is my first attempt to make channeling spell with the new indexing system.Have fun and give credits if used in your map.

v1.1 Made point arrays to lower the variables

Keywords:
Liquid,Water,Bomb
Contents

Liqud Bomb v1 (Map)

Reviews
19:18, 4th Oct 2009 TriggerHappy187: Aside the fact the all of your location variables could be combined into one, this is approved. Please in the future do not use so much variables when it could be done with one array.

Moderator

M

Moderator

19:18, 4th Oct 2009
TriggerHappy187:

Aside the fact the all of your location variables could be combined into one, this is approved.

Please in the future do not use so much variables when it could be done with one array.
 
Visually the spell was decent, nothing unique though. It was also pretty laggy.

In your code your using like 10 variables just for locations, it would be more logical to use an array.

Your leaking 3 effects, you can't create 4 effects and then after you already created them, destroy the last created one 4 times.

So basically this needs to be changed;

  • Else - Actions
    • -------- the wave effects --------
    • Special Effect - Create a special effect at LB_Point7 using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
    • Special Effect - Create a special effect at LB_Point8 using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
    • Special Effect - Create a special effect at LB_Point9 using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
    • Special Effect - Create a special effect at LB_Point10 using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
    • Special Effect - Destroy (Last created special effect)
    • Special Effect - Destroy (Last created special effect)
    • Special Effect - Destroy (Last created special effect)
    • Special Effect - Destroy (Last created special effect)
to this;

  • Else - Actions
    • -------- the wave effects --------
    • Special Effect - Create a special effect at LB_Point7 using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
    • Special Effect - Destroy (Last created special effect)
    • Special Effect - Create a special effect at LB_Point8 using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
    • Special Effect - Destroy (Last created special effect)
    • Special Effect - Create a special effect at LB_Point9 using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
    • Special Effect - Destroy (Last created special effect)
    • Special Effect - Create a special effect at LB_Point10 using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
    • Special Effect - Destroy (Last created special effect)
 
Level 6
Joined
Feb 18, 2010
Messages
153
nice abillity i got it in my mapbut i cant find how to change the damage it does

wanna make it a units end abillity so needs to be powerfull
 
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