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lily_pad

Keywords:
lily pad
Contents

lily_pad (Model)

Reviews
Chriz.: Works in game as is very useful for terrainers.

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M

Moderator

Chriz.: Works in game as is very useful for terrainers.
 
Level 1
Joined
Jul 4, 2006
Messages
5
im new :lol: can you help me to get the models into my maps i dont know how to use them plz i need to know it


il give it 6/5
 
Level 8
Joined
Jan 22, 2004
Messages
128
You've used Sequence with duration 0 - 1000 and a Bone, witch Translates your 13 GeoSets (there could be only 3 GeoSets in your model... again...) up to 2 z-points.
You've used "DontInterp" interpolation, which is just fine, but you need to define translation of the Bone ONLY at point 0. It is not neccesery to double data at point 1000 even if there was other sort of interpolation present.

Your model takes 66'206 kB; with merged GeoSets it takes 50'013.
If there are multiple Lilys on the terrain, the game might become slower, since there has to be 13 GeoSets computed.

But I like it anyway.

4/5
 
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