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LightSaber3D

Keywords:
light saber star wars
Contents

LightSaber3D (Model)

How to use:

1 - Open up object editor, go to Abilities.
2 - Click Ctrl-F and a window will pop up, type in life regeneration aura and copy and paste the spell.
3 - Set Amount of hit points regenerated to 0.
4 - Set target art to the Lightsaber3D.mdx, and attachment point to left or right hand.
5 - Set targets to only self
6 - Add the modified life regeneration aura spell to your units and they will have a lightsaber which changes to their player colour.
 
Level 9
Joined
Apr 2, 2005
Messages
491
This is...is...is....

I dont know a word to describe how beatiful and amazing this is...

I havent been as happy as this since forecer!

99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999/5
 
Level 2
Joined
Mar 20, 2005
Messages
8
I used the modified life regeneration, but when I revive my heroes at an altar, the lightsabers are always back to the original red, instead of the team color
Any help?
 
Level 3
Joined
Jun 22, 2005
Messages
23
1. Go to Unit editor (the Mask)
2. Click on the Abilities Tab
3. Go to neutral Hostilead look for life regeneration aura (nuetral)
4. Copy then Paste that any where
5. If you already imported the file, go to art target- *blank* double click, add model and choose the lightsaber model
6. to choose which hand it goes in, go to attachment point 1 right below it, and click add string and type either right hand, or left hand
7. Choose a name for your ability (ex. Lightsaber right hand)
8. Go back to your unit section, and click the unit you want to have the lightsaber.
9. if it's a hero, add it to the line that inventory (hero) is in, if it's a normal unit, add that ability under abilities.
10. save your map so u don't have to do it again :)
 
Level 4
Joined
Feb 11, 2005
Messages
22
Ok, I figured out how to attack it perfectly.
1. Make an item out of the Night Elf Flag or whatever flag.
2. Then go find the abaility linked to it its caled like Item Night Elf Flag or something.
3. Change the model file of from the night elf flag to the lightsaber.

Now you have an item that when picked up looks like a guy holding a lightsaber and when he drops it it dissapears.

The thing is I do not know how to change the color of the blade when I do this from white... Any ideas?
 
Level 5
Joined
Sep 6, 2005
Messages
95
I made a few Jedi and Sith, but most have allready lightsabers.
The ones with lightsabers
female Jedi
Mace Windu
Darth Vader
General Grievous

The ones without a lightsaber
Darth Maul
Darth Nihilus (made by my Brother and me)
Yoda

tthe ones WITH "lightsabers" only have a sword with a colored blade, the ones without lightsabers, I DUNNO!! o yeah and heres an idea how 2 give jedi a lightsaber

EVENT: Unit is trained

Condition: Trained unit Equal to Jedi

Action: Special Effect: Attach Effect: Lightsaber to trained units right hand (or weapon).

Shold work, now how 2 change colors? OMFG I HAV NO IDEA!!!
 
Level 1
Joined
Mar 18, 2007
Messages
5
this is cool it looks like it would go good with a jedi (btw is it possible to change a weapon like the footman so it carrys this not the sword?)
 
Level 4
Joined
Dec 5, 2006
Messages
45
regarding changing color, if u want to change the color of the light saber to a color thats not the unit's team color, do the following
AFTER youve added the dummy ability with the attachment to the unit (whether through object editor or trigger), run
Unit - Change color of Unit to Color
 
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