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LightningArrow

Requested by envenger. This model is made for arrow auto-cast abilities (cold arrow, black arrow, etc). It's quet simple, but since it is a missle, i was aiming to keep the particle count low. Thanks to ngy for an awesome advice about tailed particles.


Edit it however you want, but don't forget to give in credits.

Keywords:
Lightning, Arrow, Autocast, Missle, Flash.
Contents

LightningArrow (Model)

Reviews
17:57, 24th Oct 2013 Kwaliti: Awesome and very effective!

Moderator

M

Moderator

17:57, 24th Oct 2013
Kwaliti:

Awesome and very effective!
 

nGy

nGy

Level 11
Joined
Apr 15, 2011
Messages
123
I suggest, you turn the zap emitter, so that it faces the direction in which the projectile is going, reduce the latitude to around 20, set width and length to ~20 and make the speed negative, so that the zaps go backwards from the projectile head.
Other than that, this looks pretty awesome.
 
Level 34
Joined
Sep 19, 2011
Messages
2,119
I suggest, you turn the zap emitter, so that it faces the direction in which the projectile is going, reduce the latitude to around 20, set width and length to ~20 and make the speed negative, so that the zaps go backwards from the projectile head.
Other than that, this looks pretty awesome.

Are you talking about the emiter, that is visible in stand and birth animations? I feel quete lazy about it, but this isn't a bad advice.
 
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