🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
I Like: Loading Screen and Preview image are nice,you have nice map info (F9).You have game modes and commands.
Thing that you need to fix: Terrain is to much simple with no doodats at all,.... only trees,make better terrain or find someone who is good with that to make it for you.
Also your spells are to simple, try to make some custom spells or take spells from hive but give credits. Make better tooltips for spells and write cooldown of all spells, use color codes to get colors.
You are new here, right? If that is true, not bad. Just continue to learn about map making and you will be good. +rep for you effort.
If you are new in map making, you can be better
if you aren't then the map needs alot tweaking -_-
3/5
Quite fun, but not very creative
recipes! good job
terrain.. ugh..
EDIT
Just noticed that after i died, i can't revive, you need to make the triggers so it can revive rating 1/5 before it is changed!
PSlease change it i see some potential in the map
Thanks for downloading my map...
I've got to have it fixed...
And, maybe what you have chosen is the DEATHMATCH MODE, if that's the case, your hero will not be revived... it is only on NORMAL MODE that the hero revives only for the number of deaths that you have chosen at the start of the game...
The screenshots is still not working @_@
--------------------------------Review--
>you can buy item before u pick hero...please prevent this before some player spent all money buying items...
>Dreadlord is range attack, please remove vampiric aura and replace with something else
>Since Dreadlord is range, remove his attack sound please..too many same sound is happening at the same time irritates me D=
As you can see, one of the heroes in the screenshots of heroes has zero in its stock size, I've already fixed that one, The hero there can now be used.
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