• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Levigeorge1617's Footman

First model in a long time...
Based off the orc in the singleplayer menu with the human's head and texture
-in game textures
-Functioning portrait
-high qualtiy
-animated
-works in game
Credits go to Sunchips for use of his weapon "hellreaver"

Keywords:
warrior, knight, footman, grunt, wow, paladin, fighter, holy, armored, hero, levi, levigeorge1617
Contents

Levigeorge1617's Footman (Model)

Levigeorge1617's Footman (Model)

Reviews
03:55, 3rd Jan 2010 DonDustin: looks pretty cool, but personally I don't like the use of the blademaster animations set, as it is too over-used. But besides that point this model works well and could be useful for rpg/cinematics etc

Moderator

M

Moderator

03:55, 3rd Jan 2010
DonDustin: looks pretty cool, but personally I don't like the use of the blademaster animations set, as it is too over-used. But besides that point this model works well and could be useful for rpg/cinematics etc
 
Level 17
Joined
Nov 19, 2006
Messages
172
This is mine, I didn't steal. It's based on the orc campagin with the footman's head and skin. I'll try and add a shield to his back, but I'm keeping him without a glow, because it gives the maker an option of adding one themselves. I also might add some more animations.
Glad you guys like it...
Thanks again sunchips
 
Last edited:
Level 17
Joined
Nov 19, 2006
Messages
172
Really cool! Tho I don't like the animations very much. The attack animations are totally ok but when he walks he moves his feet way too fast and he also waves his hands kinda high up.
Ya, but thats due to the blademaster's animation naturaly being this way.
Still glad you guys like this model, and I hope you like the added shield.
 
Level 4
Joined
Oct 20, 2009
Messages
81
Huh, seems i don't have to bother the maker of the Lordaeron Knight for an unmounted one, heh, 4/5. useful and appriciated!

The only thing i do dislike would possibly be the standing though---an very overused standing way to the leaning that has bugged me since Blademaster came out (If you wonder why not 5/5) useful non the less.
 
btw, I know this is a difficult request and I don't expect you to do it, but it would b EPIC if you added an animation for stand ready, taking the shield off of his back, and then when attacking, having the shield out, then allowing a defend animation. Right now it's 4/5, but if you did that it'd be 6/5 in my book. (I'd just do an official rating of 5/5)
 
Last edited:
Level 2
Joined
Jun 12, 2011
Messages
23
This model is beast because:

the shields size is perfect, the model looks really nice, it looks exactly like the wow stormwinds defenders and it could easily replace the footman.

The only wierd thing is:
in world editor it is the right size to begin with but then gets big, then normal, then big, then normal again in a loop :/ XD

5/5 For Sure!!!
 
Last edited:
Level 1
Joined
Jun 19, 2013
Messages
3
I know someone earlier mentioned something about no longer needing to find an unmounted version of a Knight, now that this is around? But personally, i'd rather see a mounted version of this guy. I'm using him in my hobby-map that I play about with whenever I get bored... And he kicks arse in a regiment. 5/5 imo

Please do a mounted one! Maybe. Up to you, really.

Edit: With the polearm of course. Because thats beast, and kudos to Sunchips for making the ever-awesome Hellreaver in the first place.
 
Level 3
Joined
Jul 23, 2020
Messages
16
The model keeps scaling up and down weirdly and there is no way to see team colour. If it wasn't for those two, it would been perfect for my map.
 
Top