🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
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The reworked models of the units of the Golden Guard
Zealot/Lieteunant : Base model Footman by johnwar
Protector/Executor : Base model Halbedier by Wandering Soul
Chaplain: Base model Priest by Ujimasa Hojo
Crossbowman: Base model by Asssssvi
Models use the path:
GoldenArmour.blp
Textures\wc1knight_helmet.blp
I want to say huge thanks to all the original authors.Their models are a true treasure for the community
Also big shout out to the man himself Shar Dundred and his fantastic work that is Legends of Arkain.
Great work on the models for Golden Guard - one of the most iconic and well-known factions from Legends of Arkain! All warriors look cool and my favorite unit would be the Chaplain.
Clean, simplistic serves the job right while at the same time standing out from other models posted already. Someone like me will surelly make use of those models as soon as they see them.
I believe the problem is the texture path that the model uses
Make sure the 2 textures have the following paths:
GoldenArmour.blp
Textures\wc1knight_helmet.blp
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