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Laboratory - Ground Tile

Another request by real138

A ground tile it has only a stand animation, cause I think a ground tile dont need a birth, death or decay animation

UPDATE: Calculated Extends

Keywords:
Laboratory, Ground, Tile, Stone
Contents

Laboratory - Ground Tile (Model)

Reviews
18:34, 3rd Jan 2010 DonDustin: could be useful
Level 5
Joined
May 25, 2009
Messages
103
Hi,
very nice model, it helps me to solve my less-tile-problem :thumbs_up:

but i have a problem with them too:

when they reach the edges of the screen, they getting cut off.
So it doesnt look good with a moving Kamera.

Does anybody know this problem?

Here is a screen: There are actually doodads at the bottom too, but they get lost
 
Level 5
Joined
May 25, 2009
Messages
103
Hm.. sry, it doesnt work...
Ive done it like you told me and regulary reimportet it.. :-(

I have a widescreen netbook - perhaps because of this?

Perhaps someone has the same problem? or another idea?
thx

:( :(

€dit: Here u can see, what ive changed:


Does really noone have an idea?
I cant go on with mapping without it, cause i have to decide to use this or to import another tile - but i need all of my already imported tiles...

thx
 
Last edited:
Level 1
Joined
Feb 7, 2010
Messages
7
creativeRPG, you will need to set the bound radius to 200 or smth, depending on the size of your tiles to fix the problem.
Well, that's what worked for me at least.
 
Level 9
Joined
Mar 26, 2017
Messages
376
I am trying to use this tile in my map as a ground tile unit, but unfortunately it is not clickable.
I am inspecting this model in Magos, but I can't find the reason why. These are just 2 squares on top of each other. I would expect a unit with this model to be clickable:

upload_2020-10-5_14-32-21.png
 
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