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Jungle TD 1.2

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~~***Jungle TD.***~~
Made by Hot.





~~***This is a TD with green atmosphere.***~~

Features:
- A very good feeling atmosphere
- 100 Levels (...not yet...)
- Each wave has their own abilites, skills
- Each tower has its own abilites, skills
- Different Modes (...)
- Difficulty Selection
- A lot of funny commands

~~***Note: Lots of these Features aren't fullfilled yet, cause this is a nub-Version***~~




***~~This Map is Protected~~***




Homepage: http://vampirismhell.logu2.com/jungle-td-f29/ (When it becomes popular, it will have its own Forum.)

When you test this map, please note:
********************************
THIS IS A NUB VERSION
********************************
(In Process)

Keywords:
Jungle TD, yay, titts, Jungle, TD, Tower Defense
Contents

Jungle TD 1.2 (Map)

Reviews
09:40, 9th Jul 2008 Ash: This map has so many things wrong with it, it's almost unbelievable. The tower balance is lacking, if there is any at all as are the waves that're spawned. For a start, your messages say that '50 units are spawned per...

Moderator

M

Moderator

09:40, 9th Jul 2008
Ash: This map has so many things wrong with it, it's almost unbelievable. The tower balance is lacking, if there is any at all as are the waves that're spawned.

For a start, your messages say that '50 units are spawned per wave', this isn't the case and you're quickly left behind because of this, you don't get the amount of gold you should do and that affects to overall balance.

You've then got the tower issues, one can simply build a green tower and you've pretty much won. It's almost ironic that it's the support tower and does the greatest DPS.

The bosses are, in all honesty, too fast and too strong. If it was anything 'like Green TD', like you said, then they would be able to die by one-to-two towers, although it takes a multitude to kill them instead.

All in all this TD could be a lot more than it actually is, please continue to work on it. Good Luck.

2/5
 

Ash

Ash

Level 22
Joined
Aug 27, 2005
Messages
1,684
This map has so many things wrong with it, it's almost unbelievable. The tower balance is lacking, if there is any at all as are the waves that're spawned.

For a start, your messages say that '50 units are spawned per wave', this isn't the case and you're quickly left behind because of this, you don't get the amount of gold you should do and that affects to overall balance.

You've then got the tower issues, one can simply build a green tower and you've pretty much won. It's almost ironic that it's the support tower and does the greatest DPS.

The bosses are, in all honesty, too fast and too strong. If it was anything 'like Green TD', like you said, then they would be able to die by one-to-two towers, although it takes a multitude to kill them instead.

All in all this TD could be a lot more than it actually is, please continue to work on it. Good Luck.

2/5
 
Level 6
Joined
Jun 14, 2008
Messages
191
I agree 100% with Ash, it has a ton of problems, however, don't let this discourage because people make mistakes to learn from them. Give it some more effort and work out the kinks and it could be worth playing 2/5 (for now).
 
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