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Iyzanagy Spawn [V1]

Long time I uploaded a model..

I had to get back to modelling, as I'm creating some models for an game of a friend.
Wanted to start with some little wc3 model, and I pretty liked the idea, so I may continue the race.

The main idea for this was Ampharos_222's Lizardman or how it is called, so credits go to him too.

Anyway, here it is, Iyzanagy Spawn, the lowest one of this strange, lizard like race. Trained to get secret and hidden treasures out of ancient ruins all over the world, there are thousands of Iyzanagy Spawns...

Have fun, and give credit. Or do not, I don't really care ^^

Update: fixed portrait camera

Keywords:
Lizardman, Naga, Iyzangy, Ruins, Sunken Ruins, Water, Treasurehunter, Treasure, Hunter, Evilface,
Contents

Iyzanagy Spawn [V1] (Model)

Reviews
General Frank: Cool idea and very good execution. Works in-game and performs very well. Approved.

Moderator

M

Moderator

Moderation: 15:11, 22th April 2011
General Frank:
Cool idea and very good execution.
Works in-game and performs very well.
Approved.
 
Level 51
Joined
Dec 8, 2008
Messages
4,358
Looks kewl, love the concept! =P

Thehe, thank you ;)

he could have some fins though.
Nah, this race won't have fins, I don't want to to make it too naga like.

It's great! Please make more lizardmen :D

Maybe, maybe.. ;) Thank you.

Izyanagy? Name seems familiar.

Nice edit, needs to look more Aztec-y to fit with Ampharos' model.

That may be because you played ut3 ^^ Took the name from their and changed it a bit :)

"The Old Lizardman with Bondpapers in his back of DOOM!"
nah nice idea :)

Thehe, thank you ;)

What trend have I created? D:

Just kidding, it's a great trend, love Mezo-American themed Lizardmen ^^

Thank you :)
 
theres a trick in the original model from which you took the animations that you didn't put into your model.

there are 2 weapons: 1 attached to the right arm and another 1 attached to the left arm...

in most of the anims and including ATTACK 1 the 'weapon 2' is hidden (visibility 0)

in ATTACK 2, 'weapon 1' is hidden and 'weapon 2' appears, coming from the weapon 1 position at that time, and going outwards attached to the left arm. in the end of ATTACK 2 the 'weapon 1' appears again and 'weapon 2' is hidden again.

without the weapon #2 attack 2 doesn't make sense, as you might have noticed
 
Level 3
Joined
May 4, 2012
Messages
25
This model is really good, fits the size perfectly, still I think it would be a slightly better if you prolonged the Stand 3 animation duration, but it's probably not important, as the rest of the animations work very well.
 
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