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Map Info:
The glacier is a lot of monsters , gold and wood. Fight against computers
Change Log:
-Map uploaded to hiveworkshop
-increased level of a hero from 10 to 40
-increased the levels of experience gained at neutral levels from 4 to 10
-Was added four gold mines.
-Changes in terrain.
-Changes in terrain
-Added 4 shops.
-Changes in terrain
-Shorter production units and heros.
-Changes in terrain
-Now can be only 2 forces.
-Now Player 1 must be Human,Player 2 mu st be Orc,Player 3 must be
Undead and Player 4 must be Night elf.
-Weather effects have been added.
-Changet place of shops.
-Peasants, Peons, Acolytes and Vicious flames do not take food.
-Added loading screen
-All players become 300 bonus gold.
-Some changes in terrain.
-Now player 3 is Night elf and player 4 is undead
-New loading screen.
Description >> Improve it (Rules violation [1])
Terrain >> Unacceptable (1/5)
Size >> Far to small for a Melee Map
Gold Mines >> A Melee should have at least 2x the mines as there are available players.
This just won't work as a melee map, first for the reasons Barathrum said, and there are other reasons too:
The terain is just... boring. That's not how glaciers look like to be frank.
What's your idea on gameplay? How are we supposed to get ground units to fight eachother?
Even if this map would actually be playable, there are far too few resources for the players.
Sorry but it's rejection all the way.
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