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Ice Troll Juggernaut

This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
This is a big troll because you can never have enough troll models.
I made this model in December 2020, wanted to make more variations before posting but I lost interest.

I took rexxar model, redo the UVMapping, and added a troll head with tusk for the mammoth model, I wanted bigger tusks and the mammoth ones were more detailed.
Re-used rexxar spell slam animation as attack slam.
Added druid of the claw animation as spell slam, I wanted him to cast taunt.


I used this model beard for the hair: Forest Troll Blood Drinker by Deolrin.
I was not inspired at all for icons, the tusks are too big, maybe I should have broken one.

Made icons following this tutorial: Screenshot Icons Done Properly

Used Retera model studio, Mdlvis, and Magos Editor for model editing.

Used Model Optimizer and Converter to optimize.

Feel free to edit.


2022-25-08 - Version 1.03
- Fixed attachment point position
- Fixed death animation where the model would fall below the ground level
2022-26-06 - Version 1.02
- Fixed Decay bone not disappearing at the end of the animation
2022-04-05 - Version 1.01
- Fixed left jawline caving
- Adjusted tusk thickness
Previews
Contents

Ice Troll Juggernaut Icons (Icon)

IceTrollJuggernaut_V1.03 (Model)

Reviews
ILH
ILH
Again, please make the weapon's ribbons appear only during attack and spell animations.
Fabulous job!! This actually reminds me of the Troll Rampager Hero from the extinct Great Troll War mod. Might as well use it.
- Projects of old, gather ye' resources... [Mod Compendium]
Edit: Hey, I checked out your mod, when I noticed the left jawline caving inward. Could you fix this?
Also in this picture, the spot where each tusk "bends" makes it look brittle. Raise the points to make the tusks look strong.
Jawline Error.jpg
 
Last edited:
Fabulous job!! This actually reminds me of the Troll Rampager Hero from the extinct Great Troll War mod. Might as well use it.
- Projects of old, gather ye' resources... [Mod Compendium]
Edit: Hey, I checked out your mod, when I noticed the left jawline caving inward. Could you fix this?
Also in this picture, the spot where each tusk "bends" makes it look brittle. Raise the points to make the tusks look strong.
Thanks for the feedback, I updated the model.
 
Even though it's not a Jungle Troll, I'm all for it. Solid, simple, and straightforward; a giant burly Troll with loads of animations & a nice unique silhouette (compared to other Trolls, if not the Beastmaster it's based on).
Give him a Troll Berserker skin, and you may call him "the Jungle Stalker."

Hey Jaccouille, one more thing?

Could you update the images, including the .gif? They still show the crooked jaw.
 
Level 21
Joined
Mar 29, 2020
Messages
1,237
knew this looked familiar...


not insinuating anything though, they are both just ice troll beastmasters...
 

ILH

ILH

Model Reviewer
Level 26
Joined
May 8, 2012
Messages
1,232
Good work on the fix, but there are a few things more to be fixed.
  • The Origin Ref attachment point seems to behave wrongly in-game, as buff effects would appear overhead of the model. @General Frank has provided a solution to this, as you only need to change the point's coordinate.
  • Please fix the Death animation as the model falls through the ground.
  • General Frank noticed this: please make the weapon's ribbons appear only during attack and spell animations.
 

ILH

ILH

Model Reviewer
Level 26
Joined
May 8, 2012
Messages
1,232
I completely messed up the attachment point & the death animation, should be fixed now.
But I don't know about the current weapon's ribbons, are they this much visible outside the attack and spell animations?
No, until the unit is teleported away it is very visible. Please make it only appear during attack animations ^^
 
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