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Hydra Ward

I am a stupid very....I thought this model was broken cause previously I could not figure out why the bone_turret rotation was not working, so i couldnt use it and thought I had deleted it....I found it, took a look at it and.........The mesh was just not connected to the bone turret, it was a simple move to parent bone :(.

Anyway it works now :p.

Update: Made it more reddish.

Keywords:
Diablo, Hydra, HydraWard, Em!
Contents

Hydra Ward (Model)

Reviews
11:33, 10th Mar 2016 Ralle: 09:38, 3rd Apr 2016 Misha: well, it's a neat and useful model, but could use death sound and 'weapon' attachment point

Moderator

M

Moderator

11:33, 10th Mar 2016
Ralle:

09:38, 3rd Apr 2016
Misha: well, it's a neat and useful model, but could use death sound and 'weapon' attachment point
 
Level 10
Joined
Jun 27, 2010
Messages
612
Concept is great, but why are the heads pitch black? You should give them the texture from the regular serpent ward.
 

Em!

Em!

Level 25
Joined
Jan 9, 2004
Messages
635
Lolololol. Simple mistakes. : )

This *looks* pretty fantastic... It'd be great if it could feature the different heads moving for the attacks (attack-1, 2, 3, etc).

I made this long time ago before I had learnt to animate but now I no longer have the tools to animate anything.

just darkened naga heads? oO don't you think they would benefit from lill more different shape? or teamcolor glowing eyes at least?

Idk I experimented with color, I found black to be the coolest, red to be to much red as for glowing eyes, that would barely be visible because of all the fire effects. I could upload a more reddish version but I found black to be more diabolical.

Oh well made it more red due to popular demand.
 

Kyrbi0

Arena Moderator
Level 45
Joined
Jul 29, 2008
Messages
9,492
Ooh... Can't help ya there. :< Yeah, I've been wishing I could get a legal copy of that for *ages*...

Ever tried messing around with Retera's "MatrixEater"? I haven't touched it much myself, but it's this new & upcoming tool that can do tons of crazy stuff you used to have to use several separate programs for... It can even combine two units & keep their animations together! (mounted units, hooray!)
 

Em!

Em!

Level 25
Joined
Jan 9, 2004
Messages
635
Ooh... Can't help ya there. :< Yeah, I've been wishing I could get a legal copy of that for *ages*...

Ever tried messing around with Retera's "MatrixEater"? I haven't touched it much myself, but it's this new & upcoming tool that can do tons of crazy stuff you used to have to use several separate programs for... It can even combine two units & keep their animations together! (mounted units, hooray!)

Never heard of it :O, there is probably a steep learning curve, don´t know how much of what I know of 3dsmax5 modeling can be applied to another program.
 

Roland

R

Roland

Why did Ralle set this model to pending without any comments? :/
 
Never heard of it :O, there is probably a steep learning curve, don´t know how much of what I know of 3dsmax5 modeling can be applied to another program.

A legal copy of 3Ds Max is through the god damn roof.
Have you had a look at Blender? It's free, resembles 3Ds Max quite well, and is actually used by a lot of indie companies.
 
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