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Human Farm (WC1 & WC2)

Warcraft I



171485-e342827359d67630bfec96d7902d2d71.jpg


171487-d3d17798aba6601cca3767e502f88c1e.jpg

Purist
172726-44218f1632d08a97d0ba4748f4659c85_tn.jpg


178174-cfcea237757dbd4209687f571fc4b93b_tn.jpg




Purist

wc1farm-png.318099

- Edited: Farm (Human, Optimized) by Ujimasa Hojo

Warcraft II

171525-8af5544e116ea801aa48db44d322680d_tn.jpg


171527-3fe08bdafb46552bce84881a97e118a8_tn.jpg

Purist
171565-b32bab1ae3c1d5c50e7b2a253c4b934d_tn.jpg




Purist

HumanFarm.gif

- Edited: Farm (Human, Optimized) by Ujimasa Hojo

2020-08-17
- Models optimized with Model Optimizer and Converter v1.2.1
- Added alternate icon for WC1 version

2020-03-29
- Adjusted WC1 purist version rotation & updated icon and path texture

2020-03-01
- Added WC2 Purist path texture
- Changed WC1 Purist path texture unbuildable tiles to "nothing" tiles

2020-02-29
- WC1 Purist removed fence in birth anim when it clipped with corn
- Added WC2 Purist version
- WC2: small mesh fix
- Using texture animation instead of geoset color animation for scorched corn

2020-02-28
- WC1 Purist version: redid the corn field & updated icon
- Added WC2 version

2020-02-27
- Added Purist version
Previews
Contents

Human Farm (WC1) (Model)

Human Farm (WC1) icon (Icon)

Human Farm (WC1) icon (Icon)

Human Farm (WC1) Purist (Model)

Human Farm (WC1) Purist icon (Icon)

Human Farm (WC1) Purist icon (Icon)

Human Farm (WC1) Purist Path Texture (Texture)

Human Farm (WC2) (Model)

Human Farm (WC2) icon (Icon)

Human Farm (WC2) icon (Icon)

Human Farm (WC2) Purist (Model)

Human Farm (WC2) Purist icon (Icon)

Human Farm (WC2) Purist Path Texture (Texture)

Reviews
General Frank
A good recreation of a wc1 object into wc3. Great job.
Yeah I'm gonna add a version with a corn field tomorrow. Little preview:
f.jpg
It's using the wheat model in the screenshot, but I think I'll switch it to the corn model because this is barely visible from game cam.

Hadn't considered a path texture. Hopefully there's one ingame that fits, else I'll have to make one I guess :( thanks for the link
 
Because I don't know how much work it is :p And I prefer not using any custom assets beside the model if possible :p

Edit: okay that was pretty easy actually, just a bit of trial and error for the size and shape

Edit: I'm gonna try to redo the corn/wheat field so it has less polys/filesize and hopefully looks better too. WC2 "purist" version coming too.
 
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