• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Hex Tile (TeamColored+Glow)

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Hex Tile
The Hex Tile is my first model upload ever. So far I really like how it turned out, my brother assisted in creating the hex and its wrap, I have his permission to upload our composite work. That aside, this being my first model if you have any suggestions I would love to know how to improve it! It took me forever to figure out how to add teamcolor as I couldn't just google the answer, but eventually I did. I hope you enjoy!

Note: If used as a unit, change the unit selection scale to match the size of your Hex.
At a scale of 1, the Hex tile is 100x wide and 86.6y according to W3's grid system.

Subnote: Hex Tile glows in the dark, use night or dark schemes to really bring out the potential!

Credits are not necessary and the file may be modified without my permission, however please do not distribute it or its derivatives without my permission. If no response is given in two weeks you may act as though I gave you permission.

-Veronnis


Earlier: Updated the HexTile Size.
12/22/17: Added significantly improved model clickability after General Frank taught me about model extents.
Contents

Hex Tile (TeamColored) (Model)

Reviews
General Frank
Quite useful, but also simple model. Works in-game.
Updates to this model are coming soon! *Including model re-scaling so that they perfectly fit 100 range in Warcraft 3, allowing for easy sizing, tiling if desired.* Also a clickbox so that they can be used as units!

Later updates: Raised Hex Tiles, for use on cliff edges, hazardous effect hexes, water effect hexes, alpha hexes (transparent).

***Updates have been postponed as some of the ones I have made cause the item to potentially crash the game. This is pretty much my first model so I don't quite know what I'm doing yet.

Model Rescale update has been applied and is live. Model dimensions are 100x and 86.6y according to the W3 grid system. I have already made a self-populating scaleable trigger that will add the Hexes to your map as units if you desire. Please PM me for this trigger if you want it.
 
Last edited:
Please add a death animation to the model.

Also, as a side note, would you mind adding a non-custom texture version?
Death animation added. Attempted a better animation, but it bugged out in game since I don't really know how to animate. Now it simply shakes and floats off into the heavens. Also added a collision box like you had requested on my other model. As for the non-custom texture version I couldn't find any ingame textures that work well with the way I wrapped this, since it's still only 5kb I'd rather preserve the original vision than continue to hunt for an imitation.
 
Top