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hero_bloodelf2.BLP

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Second skin, it's almost all freehand with a little bit of the original model left over. I have no idea what it is, but it started out as some kind of Dragon in a "human" form. The chest piece was drawn by looking at hueter's astrologer skin and trying to recreate something similar with freehand, so credits to him for the inspiration on that. I removed the team colors because i think they look tacky and kind of ruin the skin's theme, criticism always welcomed.

Changelog
Update: apparently i never merged the layer I did the face on and it was on 0 opacity, fixed and added a better screen shot. Changed hair color to better suit skin as well.

Update2: Going to redo all the armor, get rid of blur add better shading and highlights, changed the cape(will probably go back to it just not sure what to do with it right now) and changed gloves from recolor to freehand.

Update3: Finally finished redoing the armor(mostly), probably going to redo the cloak if I ever get time and maybe change the chest more. Most of the blur is hopefully gone now, though i might of missed some parts. I believe the shading/highlights are also done better now.

Update4: Hair given highlights




Keywords:
Blood Mage, Kael, Blood Elf, Ice
Contents

hero_bloodelf2.BLP (Texture)

Reviews
20:52, 9th Dec 2009 67chrome: I feel bad for leaving this skin in the pending section for so long, but I can't seem to make up my mind on what to do with it. It needs more shading, and the details seem a little more blurred than they should be, this...

Moderator

M

Moderator

20:52, 9th Dec 2009
67chrome: I feel bad for leaving this skin in the pending section for so long, but I can't seem to make up my mind on what to do with it. It needs more shading, and the details seem a little more blurred than they should be, this skin needs to be more refined and worked on to get approved. The pattern on the cape looks a little unusual as well, it could use a more dynamic design than the half-lightning bolt on blue it has, and it could use a design that could be shaded and blended into the cape better as well.

Dentothor: No changes made. Rejected until updated
 
Level 2
Joined
Feb 19, 2009
Messages
18
i think it looks very similar to the vampires of the lichking, because of the grey face and the "cold feeling" when seeing him
 
Level 38
Joined
Jan 10, 2009
Messages
854
You seem a little unclear on what constitutes as freehand. The face, hair, ears and eyelids are not freehand. Other than that the rest of what you claim to have done yourself looks different. You need to shade this skin much more though, right now it is very flat. The cape should have some hints at vertical creases running through it as well, right now it seems like it has to little texture. Anyways, shading all around is called for, and I mean an incredibly noticeable difference of shading rather than a subtle touch up.
 
You seem a little unclear on what constitutes as freehand. The face, hair, ears and eyelids are not freehand. Other than that the rest of what you claim to have done yourself looks different. You need to shade this skin much more though, right now it is very flat. The cape should have some hints at vertical creases running through it as well, right now it seems like it has to little texture. Anyways, shading all around is called for, and I mean an incredibly noticeable difference of shading rather than a subtle touch up.

actually Chrome, a little sharpening of the face will do good and be enough if he manages to do the armor to be an equal eye-candy. right now armor is.. a blob o_O
 
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