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Herb Knife

Herb Knife
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This knife is commonly used by druids and herbalists to cut and collect various plants and herbs.
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cA6td6T.png

Idea and reference image by Roland.
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Equip to "right hand" of the Villager Man model.
Has death animation.
v1.0 [19.3.2016] - Uploaded

Please do not edit or post any of my models on other sites without my permission! You are however free to resize and rotate the models in order to fit them to your units.
Enjoy and give me credits for my work!

Keywords:
Dagger, Knife, Shiv, Weapon, Short, Sharp, Herb, Herbs, Plants, Nature, Druid, Night Elf, Herbalism, Roland
Previews
Contents

Herb Knife (Model)

Herb Knife (Icon)

Reviews
22:44, 29th Mar 2016 HappyTauren: Dagger attachments are very hard to make so that the model still looks like a dagger (due to size) while having visible detail. The color choice is visible from the top-down view, even though the plane that's...

Moderator

M

Moderator

22:44, 29th Mar 2016
HappyTauren: Dagger attachments are very hard to make so that the model still looks like a dagger (due to size) while having visible detail.

The color choice is visible from the top-down view, even though the plane that's billboarded isn't billboarded to help with the top-down view much (since from the top most view it won't be seen), but the model looks fine from the game's perspective once attached, however since you went in to add deliberate detail, I'd ask you to finish your job and add one more plane that'd help with the top-down view, basically like the non-billboarded plane you already have, just so that it shows the leaves from the direct top-down view, and I will approve this.
 

Roland

R

Roland

It doesn't matter if the end of the blade isn't Sharp to pierce, But it's meant for slicing plants and herbs for Druids and Herbalists. This weapon is only for Druids, Nature Doctors or Nature hippies.

Anyway, I love the blade, The texture is fitting For the green style even the vine textures in the Handle, I suggest you to add a guard near the handle of the blade. Here's a small picture to let you know.

direct
 
It doesn't matter if the end of the blade isn't Sharp to pierce, But it's meant for slicing plants and herbs for Druids and Herbalists. This weapon is only for Druids, Nature Doctors or Nature hippies.

Anyway, I love the blade, The texture is fitting For the green style even the vine textures in the Handle, I suggest you to add a guard near the handle of the blade. Here's a small picture to let you know.

direct

Well, the billboarded leaves are acting as a guard and if I added one I would need to remove them.
 

Roland

R

Roland

Alright, It seems we don't need to modify the Guard, Although the leaves are the guard :p It's Fluffy but itchy :p..

Great work.
 

Ardenian

A

Ardenian

Hm, why did you choose these leaves, Blood Raven ?
Wouldn't one or another single leave match the size of the blade more ?
 

Roland

R

Roland

Thanks to @Blood Raven for the model and @PrinceYaser for creating the icon, I couldn't do it without you guys. <3
Oh yeah, Instead of Prince yaser uploading the icon in his resources, I decided to upload it on my account instead :3
 
Level 50
Joined
Mar 22, 2016
Messages
588
So, who out of you three is going to make changes to this icon?
For me this looks like screenshot icon with green effect in background. At least the angle could have been better since icon is made up by tracing the screenshot of knife. By new rule, screenshot icons are not posted in icon section, but merged with main model. So, if you want this icon to be standalone (not merged with model) than significant changes are to be made. For instance material is undefined, lightsource is not defined either, it should be much more zoomed out, I don't understand what the green lines in background got to do with herbs.
Will any of you three make necessary changes or should I notify Ralle to merge icon to model and add rest of you as alternative authors?
 

Roland

R

Roland

I notify Ralle to merge icon to model and add rest of you as alternative authors?

Yeah i'm alright on merging the corresponding icon and the model itself. and I'll be informing Yaser about the changes needed for the icon.
 
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