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Harry Potter Spellpack V.1.1

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
I decided to release a spellpack with some abillites from my Harry Potter game. Some spells are pretty simple, some are not. The map shall take place on one of the courtyards at Hogwarts. You are a Gryffindor Student wich is sorrounded by Slytherins. Fight your way out or just play with the spells.


V.1.0 - Spellpack Released
V1.1 - Improved some triggers



I will learn from you what you have to say and fix bugs or leaks wich you probably find ;)

Then I will add more spells like the Sleeping Draught, an opiate wich puts your victim directly into sleep.

If you got any suggestions so pllz tell me!


Enjoy! Credits would be nice but not necassary!

Keywords:
Harry, Potter, Spellpack, Magic, Witchcraft, Abillity, Wizard, Witch, Wand, Open, Close, Passive, Hex, Invissible, Ensnare, etc ^^
Contents

HP Spellpack (Map)

Reviews
13:59, 3rd Jan 2010 TriggerHappy: A few of these aren't even MPI and some are just extremely simple and shouldn't even be spells.

Moderator

M

Moderator

13:59, 3rd Jan 2010
TriggerHappy:

A few of these aren't even MPI and some are just extremely simple and shouldn't even be spells.
 
Level 10
Joined
Sep 6, 2008
Messages
423
Downloading and testing, coming with edit :D

EDIT:
The spells are simple but nice, only "Incarcerous" has any documentation.
Seems leakless and MUI except for "Expelliarmus" which has a wait.
Not sure why you are using a indexing system for "Incarcerous" since you can remove the groupleak right away in the init trigger.
I'm not a big fan of eye-candy explosions etc. but you really should add some.
Hope this help and keep improving your spells since they are nice :D
 
Level 16
Joined
May 9, 2008
Messages
1,447
Nice!

Edit: Like you see in the doc over the spells, where I tell about them so helped Deuterium me with his MUI Wait System, cause I wanted it to be MUI... So I used the system to get it in MUI, else it should have bean waits, but I dont think it works properly, the nets are dissapearing 2 fast...

But now I have to go to bed, the clock is 01:20 here in sweden now! Good Night ^^
 
Level 17
Joined
Mar 17, 2009
Messages
1,349
Well definitely some nice spells... simple and useful.

Yet, MUI'ness is an issue... so learning how to make the spells MUI would be helpful to improve this spellpack. Leaks seem to be removed, although I'm not a fan of: bj_wantDestroyGroup, yet it does the work.

EDIT:
Check your PM, I forgot that I deleted some actions and thus enabling the Mass Ensnare spell to become instantly triggered, yet the nets disappearing quickly seems to be an object editor problem...
 
Level 12
Joined
Jul 27, 2008
Messages
1,181
Nicejob, I liked it, but you have some errors, like:
  • (Unit-type of (Triggering unit)) Equal to Slytherin Student
  • (Unit-type of (Triggering unit)) Equal to Slytherin Student
  • (Unit-type of (Triggering unit)) Equal to Slytherin Student
that can never be true, change it to:
  • Or - Conditions
    • (Unit-type of (Triggering unit)) Equal to Slytherin Student
    • (Unit-type of (Triggering unit)) Equal to Slytherin Student
    • (Unit-type of (Triggering unit)) Equal to Slytherin Student
Also, there are many spells that the SpellTester doesn't have.

In Expelliarmus, I don't think
  • Unit - Set level of Dummy Ability for (Last created unit) to (Level of Colloportus for (Triggering unit))
Was what you wanted, but
  • Unit - Set level of Dummy Ability for (Last created unit) to (Level of Expelliarmus for (Triggering unit))
Once, I was disarmed, picked up my wand, and remained silenced. PS, The wand is very small, and hard to click.

No other bugs I found.
 
Level 16
Joined
May 9, 2008
Messages
1,447
Nicejob, I liked it, but you have some errors, like:
  • (Unit-type of (Triggering unit)) Equal to Slytherin Student
  • (Unit-type of (Triggering unit)) Equal to Slytherin Student
  • (Unit-type of (Triggering unit)) Equal to Slytherin Student
that can never be true, change it to:
  • Or - Conditions
    • (Unit-type of (Triggering unit)) Equal to Slytherin Student
    • (Unit-type of (Triggering unit)) Equal to Slytherin Student
    • (Unit-type of (Triggering unit)) Equal to Slytherin Student
Also, there are many spells that the SpellTester doesn't have.

In Expelliarmus, I don't think
  • Unit - Set level of Dummy Ability for (Last created unit) to (Level of Colloportus for (Triggering unit))
Was what you wanted, but
  • Unit - Set level of Dummy Ability for (Last created unit) to (Level of Expelliarmus for (Triggering unit))
Once, I was disarmed, picked up my wand, and remained silenced. PS, The wand is very small, and hard to click.

No other bugs I found.

The first thing you commented on worked anyway ;) Sorry, made it in a hurry cause I wanted it to be released before the times was to much, wich it already was ^^ It's changed now, thx for noticing!

Second thing was very stuiped of me, forgot to give him the item -.-

And the third thing, there isn't any trigger like that... Not in the expelliarmus spell.

I cant find a better model for the wand, if u have any better idea pllz tell me!

Thx for comments! I will update soon!
 
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