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Grenade & Bullet Pack

Bullets go bang, Bombs go boom; Welcome to the front, lad. We've met our doom.
- Charlie Tweedlebottom

Featuring
- HMG Burst
- SMG Burst
- Rifle Shot
- Pistol Shot
- Potato Masher Grenade
- Pineapple Frag Grenade

Coming Soon
- AT Rocket
- Tank Shell
- AA Burst
- Thrown Satchel Charge
- Molotov

Keywords: WWII, WWI, World, War, One, Two, Bullet, Bullets, Grenade, Effects, Projectile, Gun, Rifle, Machine, Industrial, Modern, Era

Changes
-v1.0 none
Contents

Hand Grenade (Model)

HMG Burst (Model)

Pistol Shot (Model)

Potato Masher (Model)

Rifle Shot (Model)

SMG Burst (Model)

Reviews
General Frank
Cool effect to go along with your WW models.
Level 65
Joined
Dec 23, 2013
Messages
1,406
-points at HMG projectile-

The HMG is a simple recolour and exists purely for those who don't like the purple SMG

For those curious, the purple SMG idea comes from a game I played the Hell out of as a kid.
In it, gangsters armed with tommyguns fired a 3-shot burst of purple projectiles that did piercing and/or energy damage, depending on the difficulty you were playing on.

*Edit
This pack is actually rather experimental, everything works fine but the SMG/HMG animations could work better. For example, I'd like the bullets to connect like 1 - 2 - 3 instead of all vanishing when they hit a target :<

Regardless of how much I edited and adjusted, I could never get it perfect, only functional.
 
Level 14
Joined
Apr 30, 2018
Messages
351
Nice work
If you want it to be much better though, you can make it with different stand/birth animations that make it go like, randomly, so as to make the gunner not terribly accurate.
(Kind of like konstruct's marine missiles)
Can you make a version of the SMG but not purple?
The HMG and SMG are the same, just different colours
 
Last edited:
Level 13
Joined
Jul 2, 2015
Messages
872
-points at HMG projectile-

The HMG is a simple recolour and exists purely for those who don't like the purple SMG

For those curious, the purple SMG idea comes from a game I played the Hell out of as a kid.
In it, gangsters armed with tommyguns fired a 3-shot burst of purple projectiles that did piercing and/or energy damage, depending on the difficulty you were playing on.

*Edit
This pack is actually rather experimental, everything works fine but the SMG/HMG animations could work better. For example, I'd like the bullets to connect like 1 - 2 - 3 instead of all vanishing when they hit a target :<

Regardless of how much I edited and adjusted, I could never get it perfect, only functional.
Nice work
If you want it to be much better though, you can make it with different stand/birth animations that make it go like, randomly, so as to make the gunner not terribly accurate.
(Kind of like konstruct's marine missiles)

The HMG and SMG are the same, just different colours
Ah, thanks for the clarification!
 
Level 7
Joined
Jun 28, 2017
Messages
317
hope it'll work with my XCOM in WC3 engine stuff with that bundle being pending instead of approved.
thinking-face_1f914.png


let's see it'll have bugs on there or not while in WorldEdit will quick and see what happens. :)
 
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