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Greek Marketplace

Another building for my greek set. I am also updating all my other greek buildings to fix a portrait issue, and adding them to a pack. This one is inspired by the marketplace from Age of Mythology and Age of Empires II. Now go make some damn maps about antiquity.

Keywords:
greece, roman, market, trade, ancient, marble, hellenistic, alexander the great, peloponnese, spartan
Contents

Greek Marketplace (Model)

Reviews
16:51, 8th Feb 2015 MiniMage: Looks nice, is useful. Well done.
Now, If you want this kind of map, u should Make it's troop too xd

Hell, someone else needs to do some work too!! ;)
I take it most of you have already seen these.

Holy crap, that doesn't even look like Warcraft anymore. It looks like the first Empire Earth. That's amazing.
Btw. Those tilesets and whatnot, did you upload those?

It's not that many tiles, mostly it's ground decals. I think i have explained this before - i just use a dummy structure, which has no model, pathing, or selectability, and then i just use a ground texture for it which i have replaced with something custom. After that, i use these as doodads to paint the ground with high-res textures.

I am attaching the files below. Some other skins and models can be found in the thread for Ancient Empires (a project made by Pson). I am not sure how well they will look together with regular water, in the screenshot i replaced all water textures with empty textures, and instead used a massive modified version of the water plane which covers the entire map. This modification can be done with notepad.
 

Attachments

  • Decal_Cliff_03.blp
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  • Decal_Cliff_04.blp
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  • Decal_Pebbles.blp
    306.5 KB · Views: 134
  • Decal_Rocks.blp
    292.3 KB · Views: 141
  • GrassBrightMedit3.blp
    170.8 KB · Views: 158
  • GrassBrightMedit4.blp
    167.7 KB · Views: 155
  • MediterraneanDirt.blp
    121.1 KB · Views: 157
  • MediterraneanSand.blp
    31.6 KB · Views: 229
  • MediterraneanTiles.blp
    57.5 KB · Views: 260
  • FanPalm2.blp
    60.5 KB · Views: 152
  • NewOakMedit3.blp
    68 KB · Views: 159
Level 42
Joined
Oct 20, 2010
Messages
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Hell, someone else needs to do some work too!! ;)
I take it most of you have already seen these.



It's not that many tiles, mostly it's ground decals. I think i have explained this before - i just use a dummy structure, which has no model, pathing, or selectability, and then i just use a ground texture for it which i have replaced with something custom. After that, i use these as doodads to paint the ground with high-res textures.

I am attaching the files below. Some other skins and models can be found in the thread for Ancient Empires (a project made by Pson). I am not sure how well they will look together with regular water, in the screenshot i replaced all water textures with empty textures, and instead used a massive modified version of the water plane which covers the entire map. This modification can be done with notepad.

Thats For see, not for touch
 
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