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GreatElderHydraAcidSpewV.153

behold! my 25th model iv ever uploaded. and the first major ''spell effect'' ''projectile'' missile.

the story behind this model is long and boring, allow me to simplify it.

once upon a time, in a galaxy far far away, during the creation of a 3 headed night elf chimaera model (still a WIP which can be seen in my ItemStagSkull screen shot in the back ground) I wanted it to shoot really epic attacks and spells. one spell was a massive chain lighting nuke, the other spell was to be an enhanced corrosive breath with 3 projectiles fired at once (one for each head).

but I have never really been a fan of the corrosive breath projectile alone, so, using vexorians dummy, I added all kinds of green spell effects together to build an effect. but I never truly managed to reach the effect I wanted.

recently, I started working on a 5 headed hydra, and found need of this type of projectile again, TIMES FIVE!!!.

armed with new tools ability's and skills learned from my flowers bombs and weather effects I set out to make a real missile this time. and after about 3 months I came up with this.

Inspired by Blizzards Corrosive Breath, Black Dragon Missile, Red Dragon Missile, Greenish Yellow UberSplat, Plague Cloud, FireBolt, Death Tower Missile,

Elite Plague Cloud: http://www.hiveworkshop.com/forums/models-530/eliteplaguecloud-50523/?prev=search%3DElite%2520Plague%2520Cloud%26d%3Dlist%26r%3D20

by EvilCryptLord,

and pieces of Dirt Explosion: http://www.hiveworkshop.com/forums/models-530/dirtexplosion-66429/?prev=search%3Dexplosion%26d%3Dlist%26r%3D20

by WILL THE ALMIGHTY

I Stared, for hours, days even, at these emitters in magos, and imitated the emitters, one by one, into my model, and made a powerful toxic blast spell, with bad ass particles, and built something liquidy and nasty.

Has the animations:
Birth,
Stand,
and Death.

Death takes 8 seconds to finish. so if used as a dummy unit set the units death time seconds to that for smooth particle transition. at its peak this model has 497 particles, so don't spam this effect too hard, the particle peak lasts seconds. I have little to no problem when as many as 5 of these go off at once, I tested over 30 at once, but then particles just started disappearing. to test this model out properly, bring it ingame trust me its awesome.

Im planning on splintering this model, as I have for my other plant models, into newer cross converted models for more elements, such as lightning, and maybe water, fire, and darkness, inspired by other projects and blizzard effects, not sure if I will do ice as I have little use for it but I might do it just for fun.

feel free to edit how ever you want, just give me credits and don't distribute it around.

Update 1: added a more powerful splash to the birth animation, the most up to date version is now 147

Update 2: added more emitters for the trail of flames behind, made them die faster, and changed the internal name -- additionally, I've changed this models name from ''GreatElderHydraAttackV.147'' to ''GreatElderHydraAcidSpewV.148'' for easier sorting on my purposes.

In Addition I will be uploading my custom Acid Spew Ground Effect now.

update 3: based on extensive work on my hydra fire ball projectile soon to come out, I found a better way to make the tail particles, thus im updating this resource with a better tail, it has more particles, but is more organic looking in my opinion. the screen shot is also updated to show the changes

update 4: changed internal name

Keywords:
Corrosive Breath, Poison, Venom, Green,
Toxic, Death, Acidic, Liquid Death Online, Baptize These Heretics!
Contents

GreatElderHydraAcidSpewV.153 (Model)

Reviews
17:00, 29th Jun 2014 MiniMage: It looks pretty nice, low on filesize. There's a lot of particle emitters, but actual particles ingame is on a decent level and does not lagg. So what the hell, approved. You could probably work a little with it after...

Moderator

M

Moderator

17:00, 29th Jun 2014
MiniMage: It looks pretty nice, low on filesize. There's a lot of particle emitters, but actual particles ingame is on a decent level and does not lagg. So what the hell, approved. You could probably work a little with it after approval though. Just to fine tune it somewhat.
 
yea, I could nerf it a bit, But... I really like it =*O

I Built it to look powerful, and while it is kind of high at nearly 500, It only stays there for about less then half a second, about 0.4 of a second, then for the 7.4 seconds of the 8 seconds total, its back down to 100 particles, and stays at that til it ends. the 500 peak is just that extreme flash, imitated from the mentioned dirt explosion

another screeny

http://www.hiveworkshop.com/forums/members/183403-albums6929-picture85837.html
 
the hydra is what I built the missile for, and showed it as a joke, merely to get reactions at it-- it only has 4 complete heads mesh, and none of the heads are finished animating.

as for why its 5 heads, I felt like seeing if I could reasonably stuff 2 extra heads in between the 3 ordinary heads and still keep an ok look. and I think they so far look pretty good.

and thank you for your pleasant comments, its always encouraging.
 
Level 10
Joined
Feb 27, 2007
Messages
718
This is pretty cool! I think it could also be used as a green energy blast as well!
 
yeeeeeeeeeeeeaaaaaaaaaaaa no. I can't promise that in a week. HA! lol im very slow. this next effect build is going to take a lot longer, because its lightning, and its based off the farseer missile mixed with purge and orb of annihilation, along with all kinds of other effects =D

fire will come after lighting, and currently im looking to continue work on this effect. with new ideas.

il try my best though =D
 
Level 8
Joined
Jan 8, 2013
Messages
348
looks awesome. can you make the same missile in blood? so the death animation will be a splashy blood explosion? perhaps in few variatons. becasue i would use it for my map for my minions. and if it would be as big as in your image this would be too big :'D
 
Level 8
Joined
Jan 8, 2013
Messages
348
well red flames doesnt do it. it have to be bloody :D you can try it if you want ^.^
 
Level 7
Joined
Jun 28, 2017
Messages
317
Hope it could nicer fitting for a nasty cool alien Plasma Cannon blast projectile for an intent use for spacecraft bombardments. Maybe some ones it seems like. :)

My example: UFO Radioactive Plasma Bombardment Cannon, from alien spacecrafts. :infl_thumbs_up::infl_thumbs_up::infl_thumbs_up::infl_thumbs_up::infl_thumbs_up:
 
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