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GotA 0.57

Made by Twelveoclock (US East)

Extremely fun if you're a little tired of dota heroes. Almost all of the heroes have at least one triggered ability.

An AoS style map that mocks dota
-Contains familiar item setup
-Many new items recipes
-Many new heroes (98 heroes)
-fast, fun gameplay
-Optimized for 2-3 times faster load time

Find me in Channel Clan TSMA (US East)




Changelog for 0.56

Important:
-5 New Heroes
-Remade Templar Knight(changed two abilities)
-Remade Horadrim(changed two abilities)
-Displays cooldown for each active spell.
Contents

GotA 0.57 (Map)

Reviews
VGsatomi: Approved. Sort of a dota variant. Overpowered heroes, ect.

Moderator

M

Moderator

VGsatomi: Approved. Sort of a dota variant. Overpowered heroes, ect.
 
Level 5
Joined
Aug 19, 2007
Messages
133
Hey like the map nice heroes. Few problems though first off the gravity master can move anything. We tried to see how far this would go.We pulled all the vulnerable allied towers to the bush. We dragged the enemies store halfway cross the map. And we also got the enemies main building dragged to the middle before killing it. You may want to change that. Oh and nerf the skeleton archers ms aura!
 
Level 6
Joined
Jan 11, 2008
Messages
176
Great map ;)
I'm kinda getting addicted along with my mates

Suggestions:
- not only make creeps a lil stronger as time goes by but also the amount of spawning ;)
- maybe some neutral creeps or a kind of a dungeon either team can enter to kill of creeps
-or maybe eachother in some kind of arena.

P.S with the demon I can use a molten shield ;) And it says I can't
 
Level 1
Joined
Jan 15, 2008
Messages
1
Great map me and a few friends got addicted to it nice switch from DotA but IMO imba golem item needs to be removed and so does reincarnations also reduce damage on some of the items and hp regen on spectrium to balance out the game more.
 
Level 1
Joined
Jan 19, 2008
Messages
7
I've noticed a few bug/glitches:
1) Spirit Walker ability that gives ms at lvl 3 gives you 699% ms. (fixed, ignore comment)
2) Had fatals both times when I tried -em mode when all the heroes were healed
Suggestions:
Reduce Orb of desolation (Tier 5 recipe) to maybe -20 armor, -40 is to imbalanced.
Reduce specturn str/hp.
Reduce molten shield to +20 armor, make cd longer to maybe 360?
Stun on oblivion is to imba, maybe change it so theres 2 recipes:
a)Oblivion I-V - Does the damage from 500-700
b)OblivionIl-Vl - Does 400-500 damage and starts with a 1 second stun, 2 second max at lvl 5
Hells fire - reduce damage to 1000? and change the stun to 1.5-2 seconds.
*I also noticed before that denying creeps use to deny all the experiance, I don't know if it does now but could you change it if it did

final comment - Now that there are plenty of heroes to try/master, maybe try to make the map a little more balanced, and fix the glitches
 
Level 15
Joined
Dec 19, 2007
Messages
1,233
beest game ever made but I find bugs:
poison troll bomb dont slow enemy but make him faster.
say when item canot be dropped or it stuck on the sheep (gold medalion of luck)
the hero that refresh his skills when he uses them - it dont refresh the corrent used skill - so write it .

this game owns

dragon warrior - dragon soul skill dont give the damage 20 on level 20 and it slows only attack speed and not ms and Im not sure its really 32%...
oh and insted of numbers over the head of the unit of her gold gained please make it stop coz it sux and make it "every hero has 10% chance to make 50 damage more" it will be look nicer I think insted of income

golden amult says "tool tip missing" in its skill
game boss can be turned into gold by transmute = 2/3 of bosses does
phanix fire's buff is tool tip missing
frostmourne dont reduce move speed
death knight has bug that allows him to walk through units
THIS GAME IS THE BEST
 
Last edited by a moderator:
Level 10
Joined
Sep 6, 2007
Messages
440
This game is indeed fun, exciting. Even though we call it a " dota clone " nowadays, it's more than a dota clone IMO. Great map, keep updating and only thing annoyed me was the golems that I can use transmute potions to kill them. Make them immune to spells.
 
Level 12
Joined
Aug 18, 2006
Messages
1,193
nice map, although it had too much things that were almost copies of Dota things(Spirit Walker named Barathum? Same model named Furion? Wirts Leg = Power Threads? among other things) but else a VERY good map. Although, i would nerf the Flame Staff in the later levels, atleast for the Illusionist. When i played, every illusion got the Phoenix Fire skill, which means 60 damage per second per illusion, without attacking

otherwise, 8.5 out of 10
 
Level 15
Joined
Sep 3, 2006
Messages
1,738
A very well put together map that a lot of my friends play together. But here are a few major problems...

-Illusionist's clones work with Flame Staff and they become very over-powered. So over-powered they can kill Zergling with 1000 health in a matter of seconds.
-Merchant is very under-powered. His skills have almost no effect besides his Gold Bomb which is very weak.
-Leviathan Tank has a massive ammount of health to start. We could kill him, but it took 5v1 and he killed 4 of us. (We were all higher levels than him).
-Warden's ultimate should be changed so that at higher levels it lasts for a different ammount of time (maybe 5/10/15?).

That's it for about now.

Good map overrall, very fun and very item dependent.
 
Level 1
Joined
Jul 26, 2008
Messages
1
Awsome Game

Yo Twelveoclock great game, me and my 4 friends are big fans of dota. I found Gota on this website and thought about trying it and thought it was amazing. Then i showed it to my friends and they loved it and all we play now is Gota instead of Dota. There are 2 things you need to fix tho. When u kill any of the level 3 sentinel towers it causes a server split, and if anybody chooses the hero Ink it causes a Fatal Error mid game. Please Fix these bugs make a new version soon and balance some of the heros out. We look forward to seeing a new version. We even made a clan called XgE=Xtreme Gota Experience. Please pm me about this post.

Sincerely, XgE.CarlCarlson
XgE.HiV-PoSS
XgE.Virus

PS.Hit us up on Bnet we'd love to play with the creator of this game.
 

DPL

DPL

Level 5
Joined
Apr 14, 2008
Messages
171
All bugs I found:
1)Time wizzard when stops time all dead heros's animation model are stoping and can't cast some spalls:
Example: Doom guard can't use stomp
2) Imagine Illusionist with flamestuff :) IMMMBAAAAA!
3) Doom Guard's ultimate is way too long.
4)Angel stone's upgrade (i mean Spectorium or something like that) is a imba regen item.
This is all :) but GOTA have future keep up the good work
 
Level 1
Joined
Nov 13, 2008
Messages
5
Hi. I'm Kohake, which you could probably guess by my name. I play a lot of video games and the only thing I can thin of that I like more than that is thinking up ideas for video games. When I first tryed GotA (ver 0.43 somthing) I didn't like the game very much but I thought I would give the game a chance and I played it with some friends every now and then and I started to like it. I haven't played the new version but the earlyer hade some balancing issues in my opinion. I'll do my best to find what needs to be balanced and sugest how to balance it.

I hope me presance will be of help.

One thing I'de like to point out is that Mortar team is way over powerd. Even if you can beat him he will still kill your towers like nothing. Oh and I think it's too easy to kille the towers early game. I sugest more HP(maby some HP reg) and less defence.(Since Defence reducers damage by % and no spesic amount)
 
Level 2
Joined
Nov 24, 2008
Messages
11
i played your map a while ago.
Great! It is an interesting map, and it has several nice features.
Like all AOS maps, it has some Dota-ish stuff, but all in all, it's O.K.
4.5/5
 
Level 1
Joined
Nov 13, 2008
Messages
5
I just wanted to say one thing I noticed, spectrums are way over powerd. I usually get one and then save up for a molten sheild and after that I can thank tower, creep waves and even heros at the same time.(obviously, if my oponent has good dps I might have to retreat after a while) I even get that item when I'm not playing a Str hero.

Btw, if you want, I could make an evaluation of every character and item in the game and then make a list for you.
 
Level 2
Joined
Jan 14, 2009
Messages
25
Suggestion...leave items like they were... I mean no diamond...More creeps stronger towers...better creeps....increase their damage and HP over time...more heroes :) and items that can be made rank max faster... with 2 items combined max... pls...
Keep the good work :)
 
Level 15
Joined
Dec 18, 2007
Messages
1,098
This map is really fun for some reasons:
1) Some heroes are imba (imbalance is sometimes fun)
2) There are lots of heroes
3) There are some decent triggered spells
4) The items are nice :D
5) The map is fun!!!
Some suggestions:
1) Make more heroes
2) Remake some heroes
3) Make some special modes :)
 
Level 2
Joined
Jan 14, 2009
Messages
25
The last hero added it's to powerfull ...has 61 agility and 61 intelect and 81 strenght at level max... base...
create more bosses pls!
more creeps!
More new items!
good luck
 
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