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Gorloc Variations

Hello friends;

this time it's a recreation of the Gorloc. It's completely selfmade (aside from corpse taken from Murloc and modified).
I made this, because i noticed the lack of Gorloc models here. So here is it.

Here a bit of Information:
Gorlocs are "an arctic race of murloc-like creatures" that battle the tuskarr.[1] This can be seen in the Borean Tundra.

They are said to be the "next evolution of murlocs".[2] Lead Game Designer Jeff Kaplan called them "an evolution to the murlocs" and said they were a "complicated race of murloc, both good and bad at the same time".[3] The Oracles, an advanced group of gorloc tribes who have formed their own faction, are fighting the wolvar.

(Source: Gorloc)

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If you want to follow the development of this model, then please look here.

Reference Images used:
Oracle_Soo-nee.jpg
h70guide40.jpg
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-----Update 16. Jul. 2017-----
-> Made the Head bigger and the Ears a bit longer and curved.
-> The Teeth is now not so separate.
-> Changed the Modelname 'Gorloc' to 'Blue Gorloc'.
-> Added 'Green Gorloc'
-> Added 'Brown Gorloc'
-> Added Icons for 'Blue Gorloc', 'Green Gorloc' & 'Brown Gorloc'.

---------------
---Notices---
--> I may make both Variations and Icons for them in the future
--> If you see any errors in the model, then please tell me.
--> You may notice that the 'Weapon Ref' is on his right hand and yet he attacks with his Teeth/Mouth. This is because of 'reasons'.

-> If you want a certain gorloc color, then please tell me.
---------------

If you use this model then give credits to me for this idea,
but don't distribute him and don't edit him without my permission!?!
Contents

Blue Gorloc (Model)

Brown Gorloc (Model)

BTNBlueGorloc (Icon)

BTNBrownGorloc (Icon)

BTNGreenGorloc (Icon)

Green Gorloc (Model)

Reviews
General Frank
A fine model, a bit too big on polygon and vertex count, but nevertheless very good quality. Model variations work in-game and perform well.
Level 30
Joined
Mar 14, 2014
Messages
1,215
There are a few weird issues with this guy, but it's really creative, definitely unique, and being made entirely from scratch, impressive in it's own right.

I know that it's not a really good recreation. I know for example that the Head is rather small and the bones on/in his "Beard" are missing too, but that can be overlooked.

If these 'Issues' are the animations, then you shouldn't be surprised. I am not really good at it like Direfury.
 
Level 10
Joined
Jun 27, 2010
Messages
612
Awesome!! Great to see more WoW models made from scratch and in game textures.

5/5 +rep

EDIT: My only suggestion would be to make his ear-fins larger as well as his eyes, and then make his torser smaller cuz he looks a little long.
 
Level 11
Joined
Jan 25, 2017
Messages
213
Very cool! I'm impressed that it's completely from scratch. :)

I won't/can't speak as to the animations but I have a few suggestions for the wrap. The limbs are a bit too dark to fit in with the rest, they need to be more blue-green/lighter. The inside of the mouth looks really odd too- I would darken this up considerably.

Also the hanging mouth tentacle things... I think they'd look better as it's blue skin color, and they need to be slightly bigger at the top. This way they look now looks like mouth dreadlocks. The eyes should be bigger and further apart- more on the side of the head rather than the front.
 
Level 4
Joined
Jul 9, 2013
Messages
124
Good job, i very like it! Are you gonna make other sea creatures from Warcraft universe? Kraken(Naga-like giant monster) for example?
 
Level 2
Joined
Dec 31, 2012
Messages
17
red variation in picture is niiiccee...

#Warcraft 4 please blizzard...
Warcraft 4: World at war. Where you can play between 6 or more races! Human, orc, undead, night elf, murloc, and some other random shit. lol.
 
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