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Goblin super heavy tank "Revilgaz"

For tank modelling contest, thingy.

uh, A goblin super heavy tank, based off of baneblade, very, uh, goblin like.

has a machine gun and a cannon.

Edit: Removed firering, unused, and added a camera, as i had forgotten to.
Edit: Made death anim 3 times bigger, it looks better, now. =)

Keywords:
Goblin, fire, poop, launches stuff, machine gun, steampunk, superheavy, baneblade, hellhammer, revilgaz, gazolwe
Contents

Goblin super heavy tank "Revilgaz" (Model)

Reviews
19:15, 3rd Apr 2010 DonDustin: will get rating/comment after the contest

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19:15, 3rd Apr 2010
DonDustin: will get rating/comment after the contest
 
Level 1
Joined
Apr 3, 2010
Messages
2
Goblin Faction!

This thing works in W3!? I want to try it... really do. It would be cool to have a Goblin Faction in the game, or just as part of the Horde. Y'know, like... goblin workers that can build goblin stuff! Anyhow just can't wait to try it. :wthumbsup:
 
Level 22
Joined
Jul 25, 2009
Messages
3,091
wow youve turned into and absolute pro i remember when you just made simple attachments but this is fucking insane it might be the best model ive ever seen the use of custom textures is genius and im gonna start working on a goblin campaign so this may fit in perfectly
 
Level 8
Joined
Mar 10, 2009
Messages
213
Like Death already pointed out, we need a frigging huge explosion when it dies and this would most likely solve the awkward decay animations as well. Since if you got a huge boom when it dies, the decay gets unnecessary.

Other than that, well done.

You may use in-game explosion animations in your map. Simply attach one or several of them to your tank unit. I know it won't be that perfect but still may solve this task until a custom explosion anim. is added to this model.
 
Level 26
Joined
Jun 5, 2008
Messages
1,767
You may use in-game explosion animations in your map. Simply attach one or several of them to your tank unit. I know it won't be that perfect but still may solve this task until a custom explosion anim. is added to this model.

Meh, I'll wait for the explosion. If it isn't added, well, i wont have any real reason to use it.
 
Level 11
Joined
May 11, 2008
Messages
830
Looks like a Baneblade with only 2 cannons.

Well he did wrote inspired by the Baneblade, although this sucks compare to that beast lol. I mean 2 weapons, come now the Baneblade has 13 of them. You could atleast add a bit more weapon ports to it with some animation name like Weapon 1 or Spell Throw or something...

Besides it's not hard to do a Baneblade work in WC3, you just need Phoenix Fire spammed like 12 times on the Baneblade, each one with a different model, damage, duration, animation name required etc...
 
Level 11
Joined
May 11, 2008
Messages
830
there's event objects that kick in ingame, but not in the model editor

and i'm working on a secret more gun adding project, you wait.

and holy crap, 13? the only one's i'm missing are the demolisher an the guns on the sides, i guess you mean individual gunes, not turrets.

Well that's what the Apocalypse book says:

-Baneblade Cannon withco-axial autocannon
-Twin-linked heavy bolters
-Demolisher Cannon
-Sponson-mounted lascannon and twin linked heavy bolters

Hmm ya I counted 8 on the model lol. Must of been some other Super Heavy Tank that had 13 weapon ports.
 
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