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Goblin Barracks

Goblin Barracks with very silly spinning rocket

Designed to fit thematically with my other goblin buildings, the in-game Goblin Laboratory and Ujimasa Hojo's goblin rewraps in his thread at http://www.hiveworkshop.com/forums/2511179-post351.html

Uses in-game textures

Keywords:
Goblin, Barracks, Structure, Building, Rocket
Contents

Goblin Barracks (Model)

Reviews
13:48, 19th Jun 2015 MiniMage: Useful.

Kyrbi0

Arena Moderator
Level 45
Joined
Jul 29, 2008
Messages
9,492
Hmm-hmm...

I'm excited to see yet another entry in the "Goblin building" department from you, Skymarshall. This one seems to fit the bill; simple, effective, fitting in style both to Warcraft & your other Goblin buildings... With some zany Goblin quirks.

I am a big fan of the rocket, though if possible I'd love to see it spin faster during Stand - Work (or slower during Stand, I suppose); would help make things more clear (since those door particles are awful small). As the base-level T1 "Barracks" for the Goblins, there's really not much more that this thing should have; it should make an excellent "Training Shack" for my Goblin Bruisers, Saboteurs, and the like. : )

I begin to wonder if that Laboratory roof will look overused... I suppose it's a very fine line between "aesthetic tie-in" and "aesthetic over-use". Seeing the whole set will really make the line more clear, I guess.

Keep it up! Let us know if you need ideas. : )
 
Level 8
Joined
Jul 7, 2013
Messages
41
Unless someone can give me some cool tips on global sequences, I don't know how to make the rocket have 2 different speeds.

If I have separate rotation speeds in Stand and Stand Work, then I get a really ugly spin (even backwards) when switching between the two anims as the engine forces the bones into the start position for the new anim. I used a global sequence to stop that happening, but that means it's stuck rotating at one speed.
 
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