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Gnoll Warrior

Brutish Gnoll combatant.

Feel free to use and/or edit these models, so long as you credit me for my work.

EDIT:
Increased texture contrast.
EDIT2:
Changed texture, increased attack speed.

Keywords:
Gnoll, Wolf, Creep, Critter, Silverpaw, Tribe, Warrior, Brute, Overseer, Footman, Grunt
Contents

Gnoll Warrior (Model)

Reviews
15:55, 3rd Apr 2016 HappyTauren: There's definitely room for improvement regarding the texture and some animations, but since you've decided you won't work more on them, I will just go on and approve this, since it is a quality resource nonetheless.

Moderator

M

Moderator

15:55, 3rd Apr 2016
HappyTauren: There's definitely room for improvement regarding the texture and some animations, but since you've decided you won't work more on them, I will just go on and approve this, since it is a quality resource nonetheless.
 
Level 1
Joined
Jun 29, 2016
Messages
7
Texture path please. The readme didn't work,they only have color but no textures!
 

Dr Super Good

Spell Reviewer
Level 63
Joined
Jan 18, 2005
Messages
27,178
Texture path please. The readme didn't work,they only have color but no textures!
That is because the texture is broken...

Yes Direfury the texture is broken and does not work in Warcraft III. I am unsure why, however I suspect it is due to mipmap level 5 being slightly malformed. I have posted a fixed version and more details here.

I am guessing it was broken by one of the recent Warcraft III updates. They changed the BLP read code to handle some errors more gracefully. That said if the mipmap was not malformed it would still work now.
 
Last edited:
Level 1
Joined
Jun 29, 2016
Messages
7
That is because the texture is broken...

Yes Direfury the texture is broken and does not work in Warcraft III. I am unsure why, however I suspect it is due to mipmap level 5 being slightly malformed. I have posted a fixed version and more details here.

I am guessing it was broken by one of the recent Warcraft III updates. They changed the BLP read code to handle some errors more gracefully. That said if the mipmap was not malformed it would still work now.


Yeah,especially texture paths are difficult now such as Textures\ or Unit\Textures\ or Units\Textures\
 
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