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Frozen Wastelands

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Frozen Wastelands
Abrupt cooling caused the extinction of many species in this valley,
forcing the remainings to adapt to the new severe conditions of the icy climate.

Neutral Buldings
- four Gold Mines with 12500 gold each;
- two Goblin Merchants;
- two Northrend Mercenary Camps;
- one Fountain of Mana.​
Direct access to Fountain of Mana is blocked by Rock Chunks.

Creep Camps
- six green Ice Troll camps;
- four orange Ice Troll camps;
- two red Polar Furbolg camps;​


Credits:
AzerothKing - the one who created the map, but was unable to upload it due to new account restrictions or something. I hope he can be put as author. I take no credit for the map.
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Frozen Wastelands (Map)

Reviews
deepstrasz
You should prove that you've got permission from the author to upload this map. The map is not saved on the latest melee patch version. Menu bar-Scenario-Map Options-Melee (Latest Patch). The Boots of Speed are available from the start and they...

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,707
You should prove that you've got permission from the author to upload this map.

  1. The map is not saved on the latest melee patch version. Menu bar-Scenario-Map Options-Melee (Latest Patch). The Boots of Speed are available from the start and they should not be.
  2. Neutral camp ranges are not properly adjusted. Mine protectors should engage player units from a higher distance than non-mine protecting neutral hostile camps.
  3. There are not enough trees to chop from in the main bases. This is an advantage for the Night Elves.
  4. Neutral Hostile units should be placed nearer to doodads/destructibles somewhat partially enclosed by them in a U shape to avoid attacking scouting units.
  5. There should be no spaces between trees for small units like workers or Ghouls to get through.

Awaiting Update.


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