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Frost Fury

"Creature, whose scales are stronger than steel and the wings as blades. Just her presence inspires cold fear into the hearts and souls of their enemies. Those that are inevitable as torn to shreds by fragments of ice. The terrible pain and suffering waiting for anyone who would dare to confront his own death, because no one will survive after a meeting with the Frost Furiey..."

PS:Animations are ready, but maybe I'll even add new ones.
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Icons by chilla_killa
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Modifications:
-Few fixed animations of walk.
\\Smoother motion and more moving parts

Keywords:
Frost,Snake,Fury,Death,Ice, iron,Steel, Air,Kill_all, Death to the enemy,Icicle.
Contents

Frost Fury (Model)

Reviews
20:26, 20th September 2010 General Frank: Very awesome model and fine animations, but you should give the particle effects proper names. It might be crashy if they same they current names. 22nd September 2010 General Frank: Changes are done -...

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20:26, 20th September 2010
General Frank:
Very awesome model and fine animations, but you should give the particle effects proper names. It might be crashy if they same they current names.

22nd September 2010
General Frank:
Changes are done - Resource approved. Works in-game.
The model is very awesomely done and is a very well executed idea.
 
Level 9
Joined
Aug 18, 2008
Messages
345
I think this is a very awesome model and I love the "Spell Channel" animation. 5/5 from me.

If I have to complain about something it has to be the walk animation.
- Now don't get me wrong, this model is epic beyond belief as it is and doesn't really need any further updates.
But I (and this might only be me) think the walk animation could be slightly better.

Think of this model as a "World of Warcraft, Wind Serpent"

movement.jpg


Now I realize that these are two very diffrent models, but I posted the picture because I wanted you to see that the head could be a bit further forward and the tail a bit more like the Wind Serpent.
Maybe even consider making the tail go slightly forward and backward (like the wind serpent) during the walk animation instead of just up and down.

If your satisfied with the walk animation - then don't listen to me because this is just my opinion.
 
Last edited:
Level 17
Joined
May 10, 2009
Messages
139
Could you make a red barrensversion of it? That would be nice a orange/red/brown version ;)
gj
You see, even though the model and uses the standard game textures, realistic quality of these can be counted on the fingers. To change the color scheme will either need to take a bad texture, or repainting it, but then the model size increase several times. And if you simply change the color of the crystals and the particles then combine with the blue they will not.
aww, too bad. i wanna re-skin one :p
And what you do not like a standard texture? No need to spend a lot of space on the map. In my all in Feng Shui))
 
Level 9
Joined
Apr 4, 2004
Messages
519
Is this guy inspired by the boss Sealion from Final Fantasy IX? He reminds me of him. :p Anyways, it's an amazing model, though he could use some more animations. Oh! And an icon. :>
 
Level 17
Joined
May 10, 2009
Messages
139
Is this guy inspired by the boss Sealion from Final Fantasy IX? He reminds me of him. :p Anyways, it's an amazing model, though he could use some more animations. Oh! And an icon. :>
1) Mmm, no I have no idea about what the boss in Final Fantasy IX, never played any of the parts)But I love to play in Starcraft 2)
2) Animations little because it is a model of creep.
3) I do not know how to make icons, and as laziness)
 
Level 9
Joined
Apr 4, 2004
Messages
519
2) Animations little because it is a model of creep.
3) I do not know how to make icons, and as laziness

2) Aww, that's no excuse. A model can never have too many animations... Well, yes they can. BUT, this model deserves more, wouldn't you agree?

3) I bet there are people willing to do that for you if you asked nicely enough, it's an amazing model that would go unfinished without an icon to hold its banner high in the sky.
 
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