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Fortification tower

This is intended to go along with my fortification building pack. I also added it to my presentation map for the fortification pack. There you can see how it's supposed to work along with settings, pathing map etc. It has different animation sets:

-Undamaged (Stand)
-Damaged with destroyed roof (Stand upgade first)
-Destroyed with only the destructed base remaining (Stand upgade second)

The model only uses ingame textures (for low filesize) and has a portrait camera, team colour, the standard animations (Stand/Birth/Death/Decay), attachment points (Overhead Ref, Origin Ref and five Sprite Refs) and two upgrade levels.

Edge versions can now be set through adding doors to fitting attachment points. I uploaded the fitting model "TowerDoor.mdx" as portrait. For how to set up the attachments properly check out the presentation map.

Attachment point names are (for a building facing the standard 270°):
-Upper 0° (Head Ref)
-Upper 90°(Chest Ref)
-Upper 180°(Chest Left Ref)
-Upper 270°(Chest Right Ref)
-Bottom 0° (Hand Left Ref)
-Bottom 90°(Hand Right Ref)
-Bottom 180°(Foot Left Ref)
-Bottom 270°(Foot Right Ref)

Updates:
-Removed the alternate animations and instead added attachment points
-Dust now correctly disappears at the end of the animations
-Removed some unneeded lines
-Added "Overhead Ref" and "Origin Ref" attachment points
-Removed more unneeded lines
-Slightly adjusted "TowerDoor"


Pls give credits, if you use it in your map.
You are allowed to modify it as long as you give credits.

Keywords:
fortification, roofed, tower, wall, stone, building, structure, medieval, age, destroyable,
Contents

Fortification tower (Model)

Fortification tower (Model)

Reviews
12:11, 13th Oct 2011 DonDustin: awesome, just like the other one.

Moderator

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Moderator

12:11, 13th Oct 2011
DonDustin: awesome, just like the other one.
 
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