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Forge (Gnoll)

Ujimasa Hojo Presents

Forge (Gnoll)
Edited by Ujimasa Hojo

Forge (Gnoll):

  • Made a reskinned version of Mephestrial's Gnoll Forge. Uses in-game textures more suited with the Lordaeron Summer tileset



  • Uploaded.



  • Redid the colored meshes.
  • Fixed up the texture wrappings.









Forge (Centaur):
  • Created a Centaur version of Mephestrial's Gnoll Forge.



  • Uploaded.




Keywords:
Axis of Awful

Author's Notes and Trivia:
  • Optimized models have built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.
  • Check out Ujimasa Hojo's Maps and Resources Discussions, and Tutorials. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, and Rumble Channels as well and hopefully subscribe. Follow me on Twitter.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My SubscribeStar is here.
Previews
Contents

Forge (Centaur) (Model)

Forge (Gnoll) (Model)

Forge (Gnoll) Button (Icon)

Reviews
15:10, 28th Jan 2014 Kwaliti: A very interesting twist with the lightning rod. Approved.

Moderator

M

Moderator

15:10, 28th Jan 2014
Kwaliti:

A very interesting twist with the lightning rod. Approved.
 
Level 3
Joined
Apr 23, 2009
Messages
36
I would like it better if those metal parts from the Workshop would look more like the Sewer Vents. But apart from that it looks interesting and is well done. Gj.

Additionally:
Dat stand work animation :D +rep
 

Kyrbi0

Arena Moderator
Level 44
Joined
Jul 29, 2008
Messages
9,487
As stated in your thread (check it out, guys!), this thing rocks. Solid concept ("Laboratory" is nice and generic; casters, siege, advanced units, etc), interesting geomeshing (Workshop & Tomb of Horrors, and then some), excellent-as-always re-texturing... And a creative set of anims (Work primarily). Looking good.

If there are any changes to be made, consider the aforementioned "spiky chain fence" or "spiky roof" bit.
 

Kyrbi0

Arena Moderator
Level 44
Joined
Jul 29, 2008
Messages
9,487
How did this post end up on the Gnoll Forge? Did you move it somehow from the Forsaken Laboratory thing?
As stated in your thread (check it out, guys!), this thing rocks. Solid concept ("Laboratory" is nice and generic; casters, siege, advanced units, etc), interesting geomeshing (Workshop & Tomb of Horrors, and then some), excellent-as-always re-texturing... And a creative set of anims (Work primarily). Looking good.

If there are any changes to be made, consider the aforementioned "spiky chain fence" or "spiky roof" bit.
 
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