• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Force Staff by FareeZ v1.1

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Pushes any unit 600 units in the direction it is facing over a 0.3s duration.
Double clicking the item will make Force be used on yourself.
Does not interrupt the target's actions.

Keywords:
force, fareezizfar, staff, dota, push, toward, front, range
Contents

Force Staff by FareeZ (Map)

Reviews
Too simple, leaks, not MUI, unefficient.

Moderator

M

Moderator

Reviewed by Maker, Force Staff, 28th Jan 2012

Too simple, leaks, not MUI, unefficient.
 
Triggers

Casts
  • Events
  • Unit - A unit Starts the effect of an ability
  • Conditions
  • (Ability being cast) Equal to Force Staff
  • Actions
  • Set FS_Target = (Target unit of Ability being cast)
  • Set FS_Location = (Position of FS_Target)
  • Trigger - Turn on Force Staff Loop
  • Wait 0.30 seconds
  • Trigger Turn off Force Staff Loop
Loops
  • Events
  • Time - Every 0.01 seconds of the game
  • Conditions
  • Actions
  • Set FS_Location = (Position of FS_Target)
  • Set FS_Location = FS_Location offset by 20.00 towards (Facing of FS_Target) degrees
  • Unit - Move unit instantly to FS_Location
  • Destructible - Pick every destructible in 175.00 of (Position of FS_Target) and do (Destructible - Kill (Picked destructible))
  • For each (Integer A) from 1 to 1, do (Actions)
    • Loop - Actions
      • Special Effect - Create a special effect attached to the origin of FS_Target using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
      • Special Effect - Destroy (Last created special effect)
 
Top