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For Lord Nemesis

I draw this icon for the mod: Lord Nemesis by Direfury

One of the models i liked, while waiting for a better icon, so I've decided to make one myself instead. Hope you guys like and rate it. Thanks! :)
Contents

For Lord Nemesis (Icon)

Reviews
Murlocologist
Well, it could use better color scheme and shading of golden liners on helmet is lacking but it looks decent and I appreciate effort you put in updating, so it's approved. Just keep in mind to provide larger images of your work in upcoming icons.
i'm assuming this is freehand.

shading is very inadequate. giving metal a smooth gradient is the laziest way to shade, and doesn't look that great. there are shadows, but there should be highlights on the metal too.
the gold "nasal" bit of the helm lacks any shading at all, and doesn't resemble the model.

his red eye looks kind of divorced from the rest of the icon. maybe add some rim lights around it so as to show it's emitting a glow. it could be less dull as well.

i actually like your framing though. i don't think you need to zoom out.

setting to awaiting update. fix the shading and try to improve the eye.
 
Level 11
Joined
Feb 27, 2017
Messages
122
i'm assuming this is freehand.

shading is very inadequate. giving metal a smooth gradient is the laziest way to shade, and doesn't look that great. there are shadows, but there should be highlights on the metal too.
the gold "nasal" bit of the helm lacks any shading at all, and doesn't resemble the model.

his red eye looks kind of divorced from the rest of the icon. maybe add some rim lights around it so as to show it's emitting a glow. it could be less dull as well.

i actually like your framing though. i don't think you need to zoom out.

setting to awaiting update. fix the shading and try to improve the eye.

Thank you sir, I will recolor the icon with more realistic black metal and the eye. It might take days before i can have time to work on it but i will :)
 
Level 11
Joined
Feb 27, 2017
Messages
122
i'm assuming this is freehand.

shading is very inadequate. giving metal a smooth gradient is the laziest way to shade, and doesn't look that great. there are shadows, but there should be highlights on the metal too.
the gold "nasal" bit of the helm lacks any shading at all, and doesn't resemble the model.

his red eye looks kind of divorced from the rest of the icon. maybe add some rim lights around it so as to show it's emitting a glow. it could be less dull as well.

i actually like your framing though. i don't think you need to zoom out.

setting to awaiting update. fix the shading and try to improve the eye.

Here is my new Icon plan compare to the old version. what do you think? NEW
lord_nemesis_edited_2_by_artisticbang09-db2ggts.png
OLD
lord_nemesis1_by_artisticbang09-db2ggtj.png
 
Level 29
Joined
Mar 9, 2012
Messages
1,557
New one is cooler, though in my opinion you could do even awesomer if had slight perspective to it for not losing the "ominously glaring in your way" feel than the "posing for charisma" pose as he is a villain.
But its already good enough as is to be used for my 2c.

You could recycle the old one for an ability of his,
would become icon for sort of an 'activate daemonic berserker strength' ability, but you need to blacken the plates to match the new and intensify eye glow.
 
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