• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

FleshDemon Updated

i touched up a bit on my first flesb demon. i had this for a while but i decided to finish it just now so it may not look as good as my most recent skins.

Keywords:
flesh, demon, lord, dreadlord, dread, doom, corpse, overlord, doomlord, skull, bone, skeleton, demon, daemon
Contents

FleshDemon Updated (Texture)

Reviews
THE_END: I loves it! Great skin
Level 11
Joined
Nov 9, 2004
Messages
478
great updates.though not to noticeable ingame.shading looks pretty even on the whole skin.why are the feet orange?muscle fibers from the wings,body and face look all different styles done.but in the end those small things dont count.
4.3/5
btw check out my humandread,think you can attach a human campaing helmet and ifx the feet?
 
Level 4
Joined
Mar 6, 2005
Messages
100
the old flesh demon was already good, this one is even better! Although i have to agree with HALO, even if theyre not that big chamative things still they deserve a good comment for the hard work.

keep it up afro, pleasing us with those good skins and models :D
 
Level 6
Joined
Jan 16, 2005
Messages
189
great updates.though not to noticeable ingame.shading looks pretty even on the whole skin.why are the feet orange?muscle fibers from the wings,body and face look all different styles done.but in the end those small things dont count.
4.3/5
btw check out my humandread,think you can attach a human campaing helmet and ifx the feet?



Halo, I belive the orange is hooves...by the way Afro very nice skin a bit dark though 5/5
 
Level 7
Joined
Aug 31, 2005
Messages
120
are my undead skills offending people?
I think it's more the fact that there are plenty of undead units in-game already, if you check the neutral hostile.
The flesh golems, skeleton archers, zombies and revenants covers the undead demand pretty good.

Besides, it's not that difficould to make units look undead. Maybe you should leave that task to the newbs, and use your obvious skills on something else :wink:
 
Level 2
Joined
Dec 3, 2006
Messages
9
Yeah I can see where migB is saying but my problem is, if you do a zombie based game you want them to be more death and decaying (flesh) other than the average pale skin, alot of undead were made around the undead race of warcraft not to some RTS zombie survival killing game, so things like skeleton archers, or revenants wouldn't fit into that genre. Next thing, if you left the zombies to newbs only, then you'll find heaps of real crappy skins that no one would use, pro made skins makes zombie survival based maps more interesting and look cooler thus more people playing it, like think of a nauruto game containing only the human warcraft race, or a bunch of retarded looking models with skins that dont fit properly, thus same thing with this. Hope you got my point.
 
Top