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Fire & Earth Spell Pack

Spell Pack for Fire and Earth Brewmasters
Each have 3 regular and ultimate skills.
Spells mui and leakless and well synergized.

Earth Pulse
Charuf becomes similiar to stone, travels to target point, upon reaching, he slams the ground with incredible strength, sending 3 shockwaves toward, each shockwave deal damage to enemies in a line.
Level 1 - each shockwave deal 50 damage.
Level 2 - each shock wave deal 100 damage.
Level 3 - each shockwave deal 150 damage.

Earth Slam
Charuf smashes ground, creating ring of impaling roots, enemies that has been hit by roots receives damage, stuns for 2 seconds and get their speeds slowed for 4 seconds. Level 1 - 100 damage, 25% slow.
Level 2 - 150 damage, 35% slow.
Level 3 - 200 damage, 50% slow.

Earth Fury
Mighty rock of Charuf gives him 25% chance to damage enemies around and knockback them on a short distance.
Level 1 - deal 70 damage, 160 distance.
Level 2 - deal 100 damage, 200 distance.
Level 3 - deal 130 damage, 240 distance.

Boulder Bombardment
Charuf get off the ground, moves short distance backward, upon reaching enough height he attack his previous position with massive boulders, each boulder deal 50 damage to enemies in small area.
Level 1 - 6 boulders.
Level 2 - 8 boulders.
Level 3 - 10 boulders



Inferno
Vothan creates 2 magical fire orbs, that travel to target point, upon reaching point orbs explodes area around dealing damage to enemies.
Level 1 - 120 damage.
Level 2 - 180 damage.
Level 3 - 240 damage.

Fire Burst
Vothan creates fire orb that travels to target point, upon reaching point, orb slow down all enemies around and cause them to miss on attack. Last 5 seconds.
Level 1 - 10% slow, 20% miss.
Level 2 - 20% slow, 30% miss.
Level 3 - 30% slow, 40% miss.

Storming Flame
The more absorbs a flame, the it is more difficult to extinguish it too most and with Vothan. For each attack its Strength increases by 1.
Level 1 - bonus last 15 seconds.
Level 2 - bonus last 20 seconds.
Level 3 - bonus last 25 seconds.

Flaring Blink
Increase speeds of Vothan for 10 seconds and when he has this buff and any of its spells will reach the target point, it will move to it dealing damage to enemies around.
Level 1 - +50% AS, +20% MS, 100 damage.
Level 2 - +75% AS, +25% MS, 150 damage.
Level 3 - +100% AS, +30%, 200 damage.

I don't posted triggers, to many for me =)

Please, comment and rate

Keywords:
Pandas, Fire, Earth,
Contents

Fire & Earth (Map)

Reviews
23:37, 16th Jun 2010 Hanky: Leakless and MUI. Useful for everyone who like to use GUI spells in his map. The only thing that could be improved is the indexing system. Everything else looks completly fine.
KILLCIDE
Current bug with Inferno: Casting the spell directly on top of the caster (selecting the portrait) will crash the thread. Bug explained here. You have two solutions: Always add 1 to I_ConstDistance[I_CastNumber] to prevent it from ever being 0. Only...

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23:37, 16th Jun 2010
Hanky:
Leakless and MUI. Useful for everyone who like to use GUI spells in his map. The only thing that could be improved is the indexing system. Everything else looks completly fine.
 
Level 10
Joined
Mar 30, 2009
Messages
255
VoidLordXtreme - use ESC to create enemies =)

aah thx ... well it only appears for about 5 seconds.. you might change it, but its nothing you have to
about the spells:
they are all well done.. btw. Storming Flame is very imbalanced (i know everyone can change it on his own.. but stat stealing ...)

fact is that i really dont have anything to complain about your spell pack.. so keep going :D
 
Level 19
Joined
Feb 4, 2009
Messages
1,313
Level 1
Joined
Feb 4, 2009
Messages
4
can someone please either tell me or link me to a page that explains exactly and in detail on how to import these and other spells. I've copied the dummies, the actuall spellls, the triggers, the variables, i checked for custom imports, but nothing seems to work! for example the Earth spell that smashes the ground and stuns, doesnt do anything, these little clouds pop up around the hero in a circle but no spikes, it doesnt even stun or slow then or damage them, and if i have allies around me it starts regenerating my health >.< which doesnt make any sence to me.

the other attack the jumps forward and does that shockwave doesnt do anything, just wastes my mana, the passive doesnt work, i didnt try the ultimate but im pretty sure that wudnt work either.

can any1 help!?
 
Level 1
Joined
Feb 4, 2009
Messages
4
well that worked for the slam one but the 2 shock wave triggers are EXACTLY the same as in the original map but it still does nothing! so.. thanks for nothing :)

now will someone direct to me to a page with step by step instructions or the order in which i copy and paste the folowing :

triggers
variables
units
buffs/efects
abilities
 
Level 37
Joined
Jul 22, 2015
Messages
3,485
@SpasMaster I looked into the bug and found that it has to do with the angle logic. Selecting on the portrait will cast the spell directly on top of the caster, making the distance between the caster and target point 0. On index, he stores the max distance the effects will travel (0 in this case) into a variable which is calculated into a variable called I_Arc[]. In this line, he divides by zero, which crashes the thread.
 
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