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felstalker.blp

Today I bring you a super-futuristic interpretation of the felhound.
Now, I know it does not really fit into the warcraft 3 universe, since it can't really be put into the "goblin-tech" drawer and surely not in the "space-marine" drawer, but it was a LOT of fun to map (...to hell with his rear feet though. Srsly, I wish them into the fiery depths.) and design and I hope a few of you like it.
Bum

The texture I used as the base was the original felhound texture.
I created all changes in Photoshop with the help of the pentool and a lot of shading-by-hand.



kehg1d.jpg


Mouth detail:

2jb85m1.jpg


Keywords:
felhound, robot, cyborg, biomech, mech, sci, fi, scifi, future, futuristic, white, grey, clean, glow, bot, robot
Contents

Felhound 5000 (Texture)

Reviews
13:58, 28th Mar 2016 ~Nightmare: The theme was executed really well. The techniques used was also an addition. Although it needs have more robotic details. The teeth was a small, but it doesn't matter. Overall, the skin is shaded well and has a...

Moderator

M

Moderator

13:58, 28th Mar 2016
~Nightmare:
202025-albums8785-picture107075.png

The theme was executed really well. The techniques used was also an addition. Although it needs have more robotic details. The teeth was a small, but it doesn't matter. Overall, the skin is shaded well and has a unique charm to it. I don't understand what is that thing over his forehead. The skin itself, to be honest, needs highlights for it to properly standout.
202025-albums8785-picture107077.png

You can still update this. If you do, I'll review it again and I might change the rating. Given 4/5, even tho you didn't worked more on this.
202025-albums8785-picture107083.png

 

Deleted member 238226

D

Deleted member 238226

looks anime-ish. cool stuff! :3
 
Level 11
Joined
Mar 19, 2016
Messages
87
I've investigated this texture in WC3 viewer and I got to admit, that I see your points about the shading. The parts have rarely any correlation to each other at this point, while each part for itself, I have to say in my defense, is shaded nearly correct since laquered metals' only texture is light and shadow and the occasional lensglow on darker shiny parts.

The glowing tubes I'll try to put into fitting positions and if all else fails move to the rump or the top, since the legs' texture parts mirror and are used twice, which adds to the weirdness of their appearance.
 

Moy

Moy

Level 49
Joined
Jan 25, 2011
Messages
2,381
That's why I can't see the texture really is. Dammit phone image quality. On the other hand, yes, the texture do really need more shading and highlights. Shade with darker colors to get better result.Mouth could also be edited to make it look more natural. It kinda looks that it doesn't have any 'artificial teeth' or whatsoever.
 
Level 11
Joined
Mar 19, 2016
Messages
87
lookin' fancier? :) now can you make some contrasting highlights to the whole thing?

That would possibly blur the contrast between the
[white -> light grey]TOP ---> [light grey -> medium-gray]MIDDLE ---> [medium grey -> dark grey]BOTTOM parts of the texture.
It is not all one shade of grey with different light levels, its rather white,grey,dark grey with a few color highlights.

*Edit*
-added icons
 
Last edited:
Level 11
Joined
Mar 19, 2016
Messages
87
I've added teeth and slits in the lower jaw at the positions they sink into the model.

I won't be adding any highlights though, since I don't believe that metal HAS to be shiny to be recognized as metal.
Of course that rule does NOT apply if the overall style of the skin would be medieval or steampunk. Those two styles won't work without shiny metal.
Here is a reference I used when I thought about how I could do the shading on this one. Link to deviantart
 
...I won't be adding any highlights though, since I don't believe that metal HAS to be shiny to be recognized as metal.
Of course that rule does NOT apply if the overall style of the skin would be medieval or steampunk. Those two styles won't work without shiny metal.
Here is a reference I used when I thought about how I could do the shading on this one. Link to deviantart
Yes, i kinda agree with you.

I like the outcome. Nice work indeed! :)
 
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