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Fantasy World: Race War

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Fantasy World: Race War (Map)

Level 9
Joined
Nov 27, 2004
Messages
465
What's new ...
Now Druids alchemy really easy because even with level 1 they have now 1\3 chance to make 1st level potions wich will upgrade alchemy skill +2 ,not +0,30 as earlier. [same for other levels of Alchemy]

New Upgraders ,weapons,shields.

Now when player 1 or 7 Leave game Towers willn't be removed.

Necromancer is a powerful unit that could wear as a warrior and a mage.

P.S.
For the DoTa likers i craft Mode 2 that have 5000% exp rate so you don't need to w8 a lot for a new level gaining.
 
Level 3
Joined
Mar 25, 2009
Messages
36
we want no comments so we don't make an comment...but now i'll make this off! it's a good game,since there's attachs and a good system,let me say:
1/0:the systems and the triggers you put on the map are good,since the attachs have an good relation with their appearance.
1/2:The items price are realistics,for the reason that (actually) weapons are expensive,but in this time,the weapons aren't made to be expensive,the races are in war and this make them necessary.And you need a lot of time to get a middle-ranking weapon.
1/2:The gameplay is good,a little balanced,but sometimes not balanced,there's some classes that just kill easily the other and for some not-so-intelligent persons,that say that are intelligents,they just don't know how to pick a class.
1/0:The troops are balanced,the heros don't kill them easily in the start.so...
4 good points and 4 bad points. total pontuation:4/5
 
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