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FallenOneOverSeer

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Another from serie of Fallen Ones - Overseer.

Another update - shoulderplate and littlebit head.

So long time ago i created one of the worst models ever. But now iam releasingthis new version, this better version of Fallen One Overseer. I hope you like it. Enjoy it and give credit if you use ;)

Keywords:
Diablo, Fallen One, Overseer, Imp, Demonic, Chief, Chieftain
Contents

FallenOneOverSeer (Model)

Reviews
17:57, 2nd Sep 2009 Pyritie: Remove the extra camera and fix the existing one. Again the unwrap is a bit messy but it isn't all that bad. The legs wobble a lot though. The trianglulation on his upper legs is a tad messy and his arms look a bit...

Moderator

M

Moderator

17:57, 2nd Sep 2009
Pyritie: Remove the extra camera and fix the existing one. Again the unwrap is a bit messy but it isn't all that bad. The legs wobble a lot though. The trianglulation on his upper legs is a tad messy and his arms look a bit strange as well.

Changes are not met. Rejected.
 
Level 5
Joined
Jun 12, 2008
Messages
131
cool idea but i needs alot of fixing like the shoulders and the face the chest is too big the legs too short the mace is too big but after all ill give it a 3.5/5 cause i liked the idea
 
The worst thing about it is the screenshot. If only you chose a better angle... the wrap looks ok, even in the face. Acceptable in-game. In addition, there are no glitches about animations and etc, everything works fine, has camera, portrait background, teamcolor... (you still can add sounds and collision shapes)

fallen.JPG

Although, in the back of the model, the wrap isn't that good. The biggest problem isn't that it is messy, but it calls attention in-game. If the texture has no better way of wrapping its back, try making it less noticeable.

This model is useful and looks good, but I don't recommend it fully.
Voted for approval. (3/5)
 
Level 16
Joined
Mar 8, 2009
Messages
975
1. Delete repeated textures and materials
2. work more on the wrap
3. there is too many polies in some areas. E.g. The sword in the mace, the horns, etc.
4. Move the bones to fit the meshes, so the anims will not looks too horrible sometimes.
5. remove the extra camera that u have
6. add event object for blood, death sound and footsprints.
7. Watch out with the geoset anims. You have too much there.
 
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