• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Evil Town


In the year 2101 AD,

Humanity had succumbed to the zombie apocalypse.

As one of the last few bastions of human civilization, you priest, are tasked with cleansing this cursed town.

An Epic 12 player zombie survival, taking elements of trolls vs elves and the many zombie defence maps to create a fun, team based and challenging survival.



  • Survive 3 Zombie Waves
  • Keep your worker alive or you die!

  • Find a base, make a lumber mill, torch, zombie research center and begin to research tier 2
  • Wall off your base and use peasants to repair the walls
  • Kill zombies and harvest trees for wood, or import it for the whole team
  • Keep the king alive to get wood income
  • heal and buff starting footmen and archers to keep your door alive for longer

  1. 1.13 - 18/02/2020 - Release
  2. 1.14 - 12/05/2020 - reduced max units, reduced final wave time
Contents

Evil Town 1.15 (Map)

Reviews
Shar Dundred
Map appears to be functional & doesn't break any rules. Approved.
Level 9
Joined
Oct 6, 2008
Messages
75
Is it open source?
"Custom Games are and shall remain the sole and exclusive property of Blizzard. Without limiting the foregoing, you hereby assign to Blizzard all of your rights, title, and interest in and to all Custom Games, including but not limited to any copyrights in the content of any Custom Games. If for any reason you are prevented or restricted from assigning any rights in the Custom Games to Blizzard, you grant to Blizzard an exclusive, perpetual, worldwide, unconditional, royalty free, irrevocable license enabling Blizzard to fully exploit the Custom Games (or any component thereof) for any purpose and in any manner whatsoever."
 
Level 23
Joined
Jul 26, 2008
Messages
1,305
"Custom Games are and shall remain the sole and exclusive property of Blizzard. Without limiting the foregoing, you hereby assign to Blizzard all of your rights, title, and interest in and to all Custom Games, including but not limited to any copyrights in the content of any Custom Games. If for any reason you are prevented or restricted from assigning any rights in the Custom Games to Blizzard, you grant to Blizzard an exclusive, perpetual, worldwide, unconditional, royalty free, irrevocable license enabling Blizzard to fully exploit the Custom Games (or any component thereof) for any purpose and in any manner whatsoever."
You can still decide if you want others to post edits of your map in the hiveworkshop map section or not, regardless of the EULA. Though even if you give permission, there is a high chance it will be put to substandard I guess, since no-one wants a flood of edited maps with changes like "single player activated".
 
Level 9
Joined
Oct 6, 2008
Messages
75
You can still decide if you want others to post edits of your map in the hiveworkshop map section or not, regardless of the EULA. Though even if you give permission, there is a high chance it will be put to substandard I guess, since no-one wants a flood of edited maps with changes like "single player activated".

Yea, and as I said, people are welcome to edit the map, maybe it's better for them to post their changes to epicwar and then reply to this thread with the link, and I can check it out.

Cheers.
 
Top