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Enterprise Spellpack

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Enterprise Spell Pack

First spellpack that I made
there's still a lot of bugs/errors in the spellpack so I'd appreciate it if you can help me fix it.
the ff. problems:
1) Dummy for "Drop Bombs" don't channel the spell (even if they do they only do 1 wave instead of continuous)
2) The bomber(buff) model plays the death animation whenever the trigger removes it, I need to remove the death animation
3) The summoned Hellcats from "Plane Swarm" misses their attacks when their target are moving (I need them to have a sure hit ability, oh and I want to give them collision despite being untargetable (locust)
4) Can't remove the "Hellcat Mount" ability from learnable abilities even when the skill is already at max level

Other than that there's nothing else I can add
Credits to the awesome people who made the models:
Enterprise: https://chaosrealm.co/viewtopic.php?f=113&t=5410&p=14678&hilit=azur+lane#p14678
B-17 Bomber: https://www.hiveworkshop.com/threads/b-17-bomber.48035/
Me 109: https://www.hiveworkshop.com/threads/me-109.49896/
A6M: https://www.hiveworkshop.com/threads/a6m.63936/
Blood Elven Torpedo: https://www.hiveworkshop.com/threads/blood-elven-torpedo.315903/

Before the ship nerds attack me for using the wrong plane models I just wanna tell you that it is what it is, these are the only plane models that I think looks good on Enty, I would make my own models if I could but MPQ Editor doesn't work on my pc sadly :(
Contents

Just another Warcraft III map (Map)

A quick view based on the codes:
  • Please provide configuration triggers. The way this is currently written is a lot of headaches when people want to add edits or correct the unit data when importing.
  • Please do not use 'Wait' actions. There is a number of problems with it. MUI Spells Using Artificial Waits
  • Sound can be separated and become extensions of the spells, or if integrated, just include it as part of the spell.
  • Why many abilities that seems to not supposed to use Eagle Airstrike as condition uses it?
  • The code indicates this spellpack probably does not support MUI.
 
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