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ElvenForge

Keywords:
blood high elf forge blacksmith smith
Contents

ElvenForge (Model)

Reviews
General Frank: General Frank: (Approved) [09-28-07] Model works ingame and performs absolutely awesome.

Moderator

M

Moderator

General Frank:

General Frank:

(Approved) [09-28-07]

Model works ingame and performs absolutely awesome.
 
Level 25
Joined
Mar 31, 2004
Messages
4,468
... This guy said that 2K polygons are too much for a building

If you excuse me, I will now go and cry. At the fact that EVERY Blizzard building has OVER 2K polygons in it, and that 2K polygons is barely anything for a building

Anywho, VERY arcane-forgy
 
Level 4
Joined
Jan 4, 2004
Messages
71
No offense but gotta stick to SantoRayo with this one, it absolutely sucks (and yes I checked it ingame). Even for someone who started his first try on buildings, its an abomination.

-No consistency with the skin in general
-Texture wrapping all went horribly wrong
-gaps gaps gaps
-why on earth do you have another layer of the same geomesh overlapping the other?
-way too many ineffective polygons

And to Mecheon, SantoRayo is right. Not every building in wc3 has over 2k polys, but in this case those polys are not hidden after the construction phase (usually they hide the excess polys after the construction anim) so they still count over the duration of its existence, with other words: too many ineffective poly's.
 
Level 2
Joined
Aug 20, 2004
Messages
8
All things aside, I think this is a great model, I like it and will deffinitely use it. If I could rate, definitely 4/5.
 
Level 3
Joined
Jul 11, 2006
Messages
58
hmmm why does that building look so damn familiar? lol >_< gargoyle spires for good guys!
 
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