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Elemental Lord

"Storm, earth and fire! Heed my call!"

An Elemental Lord, aspected in all four elements. Based on the following concept art:

Modeled from scratch in Sketchup, rigged and animated in MatrixEater, MdlVis, and Magos. Portrait is included in the base model.
I created this model as an exercise in layered and animated textures, fluid animations, and out of personal interest in the elemental creatures of WarCraft.
Note: some particles obscure the lightning effects in the Hive's model previewer. I recommend testing it out in-game.

Recommended World Editor settings (at scaling value 1.00):
Art - Death Time (seconds): at least 2.00s
Art - Projectile Launch (-X): -42
Art - Projectile Launch (-Y): 276
Art - Projectile Launch (-Z): 200
Art - Required Animation Names - Attachments: Large
Art - Selection Scale: 3.00
Combat - Attack Animation Backswing and Damage Point: 0.500
Combat - Attack Range: 120
Combat - Death Type: Can't Rise, Does Decay
Pathing - Collision Size: 120

As always, all my work is open source. Feel free to modify to your liking. Credits will do fine.
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Contents

Elemental Lord (Model)

Reviews
General Frank
An excellently crafted and very good looking model with great animations and use of in-game textures. Amazing job.
Level 17
Joined
Dec 24, 2018
Messages
578
model looks epic, i see your hard working on it like how he looks with those magma veins, but i think that wind tornado shoul be good more for wind or water elemental then stone/fire and better looks with stone rotating like wow stone elementals, or fire power,
 
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