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Dwarf Rifleman

Upgraded version of the ingame Rifleman. Has ranged AND melee forms, aswell as various spell animations.

Keywords:
Dwarf, Dwarven, Rifleman, Sharpshooter, Gunman, Sniper, Forester, Mountaineer, Soldier, Alliance
Contents

Dwarf Rifleman (Model)

Reviews
11:10, 9th Jun 2016 The_Silent: Looks good and performs well ingame. The attack animations is very slow however. Might consider making them a bit faster. Everything else seems fine.

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M

Moderator

11:10, 9th Jun 2016
The_Silent: Looks good and performs well ingame. The attack animations is very slow however. Might consider making them a bit faster. Everything else seems fine.
 
The forehead quite tall for a Midge-Dwarf..
Otherwise is a completely decent model, his face looks out of place and reminds me of goblins because of the tall forehead but maybe some inter-breeding been going on?
Though who am I to judge one dwarf's taste.

Or maybe this white-haired old dwarf is bald.
 
Level 4
Joined
Jan 12, 2014
Messages
128
My personal rating:
Pros:
+Loads of animations (many usage possibilities!)
+Both dissipate and decay animations (choice of hero or unit)
+Morph both complete and polished
+Badass portrait
Cons:
-Doesn't look like my grandpa

To summarise, I love it! :vw_love:
 

Kyrbi0

Arena Moderator
Level 45
Joined
Jul 29, 2008
Messages
9,501
Wow, this is... Really, intriguing? I am impressed and confused in equal measure.

The model is great, the mesh & textures are all in the right place as per your standards, the Decay/Dissipate is, as always, wonderful; the dual set of Ranged/Melee animations is always super-great (wish more modelers would do that).

My biggest problem is the problem I always have; your models have a particular 'style' which, while good, doesn't particularly look comparable to in-game styles (that is to say, too well-done, too high-poly, etc).

However, this isn't a problem when considering this guy as a Hero; he's got just about the right level of detail & number of anims for it. Except... What about this guy?? Now I'm really confused as to which to use. : )

Coupla' questions:
  • What is he throwing in his Spell animation? Rope? A Bear Trap?
  • Why in the world does his gun shoot green stuff?
  • Spell Two Alternate is... him digging his knife in the dirt?

Either way, pretty cool model, man.

OMG...you have no idea how long I have waited for this model...how can I thank you? It's exactly what I needed:D

+Rep
You have seen this, right? I mean, this is really good for reasons I stated above, but yeah...
 
Last edited:
Level 11
Joined
Aug 24, 2012
Messages
429
You have seen this, right? I mean, this is really good for reasons I stated above, but yeah...

Yes I have seen that model in question - while the Rifleman Elite model fits better with the overall Warcraft 3 Theme it has Hero Glow and no Decay animation (hard to use a an unit as I have no modelling experience). This model also has a Quick Melee/Ranged attack as a spell not just as an alternate animation. However I must say that some animations just lack a kick to them, though this is less visible in this ranged model compared to Direfury's melee orientated models.

Also, Direfury's Dwarf Rifleman has a filesize 4 times smaller than the Rifleman Elite. I am not looking for a Hero Model but a Rifleman captain unit.
 

Deleted member 247165

D

Deleted member 247165

Have I ever told you that you make the most suitable and low size but still perfect models?! Well I am doing it now. You are the best model creator!
 
Level 4
Joined
Jan 12, 2014
Messages
128
Now I'm really confused as to which to use. : )
Maybe both? I'm doing so :D Rifleman Elite as my hero unit, this guy as his companion.

Coupla' questions:
  • What is he throwing in his Spell animation? Rope? A Bear Trap?
  • Why in the world does his gun shoot green stuff?
  • Spell Two Alternate is... him digging his knife in the dirt?
-For me it looked like a landmine, but I'm not sure.
-Are you sure it's green? In my game it's yellow/orange, like usual muzzle flash.
-That looks like a basic way to check for landmines if you have no metal detector. Stabbing ground with dagger/bayonet is not strong enough to set off mines prepared for infantry, otherwise they would trigger on rabbits and such.
 
The site viewer is bad with particles. Other than that, he throws a rope, which is a good stand-in for Ensnare spells, and in the alternate form, he kicks up dust to blind or disorient his opponent.

Other than that, I wanted a very simple "He's reloading" animation, not something perfectly accurate.

I always wondered how they reload guns in lore and how the ammunition look like. Everything is so obfuscated and nothing clear really.
 
Level 4
Joined
Jan 12, 2014
Messages
128
I always wondered how they reload guns in lore and how the ammunition look like. Everything is so obfuscated and nothing clear really.

I would say that they use cartridges with metal casing - what we use since almost beginning of 19th century, just a bit primitive. If we consider World of Warcraft as a part of the lore, there are different types of ammunition (slugs, pellets), what means these guns are most likely resembling shotguns.
But truth, nothing really is clear in the lore after all, especially smaller parts.
 

Kyrbi0

Arena Moderator
Level 45
Joined
Jul 29, 2008
Messages
9,501
Yes I have seen that model in question - while the Rifleman Elite model fits better with the overall Warcraft 3 Theme it has Hero Glow and no Decay animation (hard to use a an unit as I have no modelling experience). This model also has a Quick Melee/Ranged attack as a spell not just as an alternate animation. However I must say that some animations just lack a kick to them, though this is less visible in this ranged model compared to Direfury's melee orientated models.

Also, Direfury's Dwarf Rifleman has a filesize 4 times smaller than the Rifleman Elite. I am not looking for a Hero Model but a Rifleman captain unit.
Ah, good. Then it sounds like this is just the right model for you.
 
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